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Beyond: Two Souls

Posted: Sun Sep 29, 2019 3:33 pm
by whyme466
Thanks for the update to v1.01, Losti. Unfortunately, I cannot get Q key to work (does not bring back target marks). I noticed a red error message when the game first launches, stating

WARNING: Malformed line in d3dx.ini: [presetprestettest] "endif"

This line is associated with the Q key function. By the way, could an XBOX controller key for Q function be added, also?

Re: Beyond: Two Souls

Posted: Mon Sep 30, 2019 3:12 pm
by Losti
whyme466 wrote:Thanks for the update to v1.01, Losti. Unfortunately, I cannot get Q key to work (does not bring back target marks). I noticed a red error message when the game first launches, stating

WARNING: Malformed line in d3dx.ini: [presetprestettest] "endif"

This line is associated with the Q key function. By the way, could an XBOX controller key for Q function be added, also?

Hm.....whatever went wrong, i have fixed it...

New Version @ the blog

https://helixmod.blogspot.com/2019/09/b ... y-fix.html

Re: Beyond: Two Souls

Posted: Tue Oct 01, 2019 11:44 am
by whyme466
Thanks, Losti. Q key works great now, no error messages.

Re: Beyond: Two Souls

Posted: Thu Oct 03, 2019 1:43 am
by Losti
which key or keycombination do you ned for XB ?

But you can simply add it by your own:

- open d3dx.ini
- search for:

Code: Select all

[Key_EnableFaultGhostMode]
Key = Q
x62=1.0
type=toggle
below this, insert a new key definition like this

Code: Select all

[Key_EnableFaultGhostMode2]
Key = XB_RIGHT_SHOULDER XB_LEFT_SHOULDER
x62=1.0
type=toggle
This toggles the one eye effect pressing LB and RB at the same time, for example.