Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugins
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- Cross Eyed!
- Posts: 197
- Joined: Mon Mar 02, 2015 3:58 pm
Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugins
I wanted to try out the plugin for Kinect (when I buy it), but it seems to require replacement of FreePIE.Core.Contracts and FreePIE.Core.Plugins. Can I do that or will it mess up my installation (I am using beta 1.10.688, the install files for the plugin are about six months old).
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- One Eyed Hopeful
- Posts: 47
- Joined: Thu Oct 03, 2013 7:10 am
Re: Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugin
If you recompile and put the dll in right folder, no problem
Why do you want to modify FreePIE.core.Plugins and FreePIE.Core.contracts? For what reasons..
are you sure for Contracts.dll, i will bet for Free.Core.dll... if you modify the filters plugin
Why do you want to modify FreePIE.core.Plugins and FreePIE.Core.contracts? For what reasons..
are you sure for Contracts.dll, i will bet for Free.Core.dll... if you modify the filters plugin
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- Cross Eyed!
- Posts: 197
- Joined: Mon Mar 02, 2015 3:58 pm
Re: Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugin
I am not compiling anything, I wanted to to try out a plugin:
https://github.com/jakers1403/Kinect-Plugin-Freepie
that replaces the dlls, but I do not want to lose any functionality from the beta.
https://github.com/jakers1403/Kinect-Plugin-Freepie
that replaces the dlls, but I do not want to lose any functionality from the beta.
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- One Eyed Hopeful
- Posts: 47
- Joined: Thu Oct 03, 2013 7:10 am
Re: Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugin
ha ok, you have just to put the kinectplugin.dll in folder plugins and the dll microsoft.kinect.* in the folder of Freepie
you could test without put the dll contracts.dll. normally this dll is just for creating plugin...hope the date of assembly is the same..
you could test without put the dll contracts.dll. normally this dll is just for creating plugin...hope the date of assembly is the same..
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- Cross Eyed!
- Posts: 197
- Joined: Mon Mar 02, 2015 3:58 pm
Re: Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugin
I do not have Kinect yet, so cannot fully test it. When I do that without Kinect (and the dlls), FreePIE just does not start. The issue has been reported on the plugin site, but there is no solution yet.
I guess I will use Kinect in other ways for now.
I guess I will use Kinect in other ways for now.
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- One Eyed Hopeful
- Posts: 47
- Joined: Thu Oct 03, 2013 7:10 am
Re: Replacing FreePIE.Core.Contracts and FreePIE.Core.Plugin
on the site, the developper says that the kinect must to be connected so you cant test without the kinect