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DEAD SPACE
Posted: Mon Nov 10, 2008 1:52 pm
by 3Dward
Cancel your appointments for next week-end, close your shutters, turn up the volume (for those great symphonic style envolées and gore crushing sounds) and get ready for a thrill :
DEAD SPACE Works easily in 3D (177.83), the interface is ok, and monsters are even more terrifying in 3D.
there's yet one problem I didn't manage to fix:
I get a dark after-effect aura around the character when facing light environments.
did anyone find the correct setting to eliminate this imperfection ?
Posted: Mon Nov 10, 2008 2:51 pm
by LukePC1
I know that the IZ3D driver has some anomalies with this game. Glad it works at least for someone, but I think Iz3D will fix it soon, too
Posted: Mon Nov 10, 2008 4:56 pm
by BlackQ
we still have problem with shadow, but in most cases game works
Re: DEAD SPACE
Posted: Fri Jan 23, 2009 2:40 am
by jpnn80
To me it's quite the opposite: although the s3d is well activated, the game still displays in 2d, even if tune up the convergence with ctrl+f4. any idea ?
Re: DEAD SPACE
Posted: Sat Jan 24, 2009 7:53 am
by BlackQ
Hi, jpnn80!
Did you try 1.09 or 1.10 beta? What is your PC specs? Do you have problem with Dead Space only? Other games?
Re: DEAD SPACE
Posted: Sat Jan 24, 2009 4:07 pm
by jpnn80
Actually my signature has my pc specs, my problem is with nvidia drivers with vista, and I was talking about it here as I thought this section is dedicated to nvidia driver users ?
BTW on my pc Star Wars KOTOR 1 and 2 don't work with neither nvidia driver under vista nor with iz3D one under xp.
Re: DEAD SPACE
Posted: Sat Jan 24, 2009 5:45 pm
by Neil
Tough call!
The thread started to talk about NVIDIA, but a member brought up the iZ3D drivers which opened the scope a bit. By the time you posted, your statements could have gone to either side because both NVIDIA and iZ3D support your solution.
I agree though. Let's try to keep the forum sections more distinct.
Regards,
Neil
Re: DEAD SPACE
Posted: Sat Jan 24, 2009 7:35 pm
by BlackQ
sorry for misunderstanding!