RUNTIME 1.3, DX11, APRIL RELEASE VIREIO RE-LAUNCH
Posted: Mon Apr 18, 2016 4:28 pm
Hi Guys ,
Immersive Gamer83 here long time user and supporter of Vireio . I have been checking in regularly and glad to see that the next version will be expecting to drop some time in April 2016 and also updating to supporting DX11 titles. This super hypes me for the possibilities going forwards.
*** Cough Cough**Fallout 4 G3D with full analog controller support***Cough**Cough
With the Consumer release of the Oculus Rift comes some Huge changes. I have a few ideas and suggestions that may help.
The first and possibly the biggest idea is a complete Purge of this thread. Litterally start "Game Support" again with a shiny brand new clean slate. A lot of the information here is stagnant, outdated and not relevant anymore. A fresh start will breath new life into Virieo and will indeed make everything a lot clearer to the masses of new enthusiasts that have purchased the Consumer Rift and would like a crack at getting some of their old games running well in VR.
A focused effort to Re-launch Vireio Perception as a viable Community driven Injection Driver. From an outside perspective and with due respect to you guys (I know you work bloody hard on this for free) feels like the project has slowed and has gone a bit cold.
Contact some You Tubers to promote the launch of the First Consumer version of Vireio. You guys need to be proud of what you have achieved!!!
Thank you for everything you have given to the community. This is the big wave VR is real and starting to reach people wouldn't it be fantastic if every VR enthusiast knew about Vireio and helped support your works. I know you work for love but I forsee a lot of love in the form of donations to help keep your tech updated etc.
I would love to hear back a response. Please don't take anything as negative. Just an outside perspective with a couple of ideas to throw into the VP think tank.
Best Regards
IG83
Immersive Gamer83 here long time user and supporter of Vireio . I have been checking in regularly and glad to see that the next version will be expecting to drop some time in April 2016 and also updating to supporting DX11 titles. This super hypes me for the possibilities going forwards.
*** Cough Cough**Fallout 4 G3D with full analog controller support***Cough**Cough
With the Consumer release of the Oculus Rift comes some Huge changes. I have a few ideas and suggestions that may help.
The first and possibly the biggest idea is a complete Purge of this thread. Litterally start "Game Support" again with a shiny brand new clean slate. A lot of the information here is stagnant, outdated and not relevant anymore. A fresh start will breath new life into Virieo and will indeed make everything a lot clearer to the masses of new enthusiasts that have purchased the Consumer Rift and would like a crack at getting some of their old games running well in VR.
A focused effort to Re-launch Vireio Perception as a viable Community driven Injection Driver. From an outside perspective and with due respect to you guys (I know you work bloody hard on this for free) feels like the project has slowed and has gone a bit cold.
Contact some You Tubers to promote the launch of the First Consumer version of Vireio. You guys need to be proud of what you have achieved!!!
Thank you for everything you have given to the community. This is the big wave VR is real and starting to reach people wouldn't it be fantastic if every VR enthusiast knew about Vireio and helped support your works. I know you work for love but I forsee a lot of love in the form of donations to help keep your tech updated etc.
I would love to hear back a response. Please don't take anything as negative. Just an outside perspective with a couple of ideas to throw into the VP think tank.
Best Regards
IG83