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iZ3D Driver Version 1.09 Has Been Released!

Posted: Mon Oct 27, 2008 1:38 am
by Welder
We are glad to announce that we have released version 1.09 of the iZ3D Drivers.
There are a lot of changes since 1.09, including the addition of several new outputs.

We are also glad to announce that all ATI RADEON™ Video Card users now have Free Unlimited access to the 3D DLP 3D Output


You can find the driver release here:
http://www.mtbs3d.com/dloads/index.php?act=view&id=46" onclick="window.open(this.href);return false;
Or at our website here:
http://iz3d.com/download" onclick="window.open(this.href);return false;

A full ChangeLog can be found here: (Anything after 1.08.0000 Is New)
http://iz3d.com/download/files/ChangeLog.pdf" onclick="window.open(this.href);return false;

Enjoy! Please feel free to post your feedback!

Posted: Mon Oct 27, 2008 4:18 am
by winch8
i would like to know what is 3d scale option used for?? i don't see any difference in 3d image between the values.

Re: iZ3D Driver Version 1.09 Has Been Released!

Posted: Mon Oct 27, 2008 5:11 am
by Borg_Rootan
Welder wrote:We are also glad to announce that all ATI RADEON™ Video Card users now have Free Unlimited access to the 3D DLP 3D Output
Hi, it's great news!!! What is exactly 3D DLP output? How does it work? I have 3D DLP projector and shuter glasses, but old nVidia card, is that solution for me? When I upgrade to new AMD card, of course.

Posted: Mon Oct 27, 2008 5:39 am
by pixel67
So I guess there are two announcements hidden in here. First, the release of the 1.09 drivers. Congrats! I have been using the beta's for the last few weeks and have been very happy with their performance and will likely be one of the first to purchase the DLP3D output license. Secondly, your partnership with AMD is announced (looks like I guessed correctly several weeks ago) :)

Congrats on both fronts! So here is the big question. Why offer ONLY the DLP3D driver to ONLY ATI customers? I can understand the latter due to your new partnership with AMD/ATI, but it is the only DLP part that confused me a bit. Maybe there is more news coming that will clarify this point?

Thanks for the new set of drivers! I will be warming up the credit card later this evening to support you in your efforts (even though I still have plenty of time left with the Betas).

Nice work!

Posted: Mon Oct 27, 2008 6:33 am
by rmcclelland
Doh! I just bought an Nvidia card yesterday for my new 3D gaming HTPC to be used with my Samsung 3D DLP. Guess I should have gone for AMD! Maybe I'll RMA the card. Good to see vid card companies realizing people are starting to make buying decisions based on 3D support. I though AMD wasn't interested in 3D. Any other news about 3D support coming from AMD soon? That could sway my decision to buy AMD.

Thanks,
Ryan

Posted: Mon Oct 27, 2008 7:11 am
by Likay
:D Next card will be an ATI!
I actually made this decision before because of the 8800 i have :roll: . I'm still gonna keep my 7900 to occasionally play my old faves!

Great news indeed and congratz iz3d and AMD! May you kick Nvidia into the past! (I can dream right? ;) )

Posted: Mon Oct 27, 2008 7:38 am
by winch8
hey why the hell nobody reply to my questions??

Posted: Mon Oct 27, 2008 7:43 am
by BlackShark
i think it twaks the speed at which separation and convergence values change when you push the + and - keys (not sure)

Posted: Mon Oct 27, 2008 12:28 pm
by Borg_Rootan
Is there any diference between simply shuter mode and 3D DLP? I'm little confused. Does ATI have better frame sequential control (LRLRLR), or only pay free solution? No Body need this information? :o

Posted: Mon Oct 27, 2008 1:04 pm
by VadersApp
Borg_Rootan wrote:Is there any diference between simply shuter mode and 3D DLP? I'm little confused. Does ATI have better frame sequential control (LRLRLR), or only pay free solution? No Body need this information? :o
I am confused too, but my english is not so good the express what i wanted to say/ask. An official statement would things clear up.

What i dont understand is if they partnershipped, why ati shouldn´t suppot iz3d with frame sequential control? It´s a win win situation.

Posted: Mon Oct 27, 2008 1:17 pm
by BlackQ
Hi, guys!

Few comments here:

1. 3d scale option is to control speed of conversion changes - to make it faster or slower (click to Description in Help section - we have full driver description there)

2. 3D DLP is checkerboard output made for such devices like Sam sung 3D DLP TV and Mitsubishi 3D DLP TV - these devices use shutter glasses to see 3D. Common sutters will not work with this output

3. IF you an owner of ATI card you can have this output for free - otherwise you need to pay after 30 days trial period.

Posted: Mon Oct 27, 2008 3:48 pm
by LukePC1
BlackQ wrote:Hi, guys!

Few comments here:

1. 3d scale option is to control speed of conversion changes - to make it faster or slower (click to Description in Help section - we have full driver description there)

2. 3D DLP is checkerboard output made for such devices like Sam sung 3D DLP TV and Mitsubishi 3D DLP TV - these devices use shutter glasses to see 3D. Common sutters will not work with this output

3. IF you an owner of ATI card you can have this output for free - otherwise you need to pay after 30 days trial period.
Somehow I guess it's not only a partnership with AMD, but also one with the TV producers.

But it does make sence if only AMD/ATI is the partner, too:

- Interlaced is a no go, because of the zalman monitor
- Checkerboard TV is no direct concurent because of the size. Iz3D is now cheaper than DDD (free vs. 5$ per game)
- all Planar users are so deeply into S-3D that they are very likely to buy the driver anyway...

well done, even if I can't use it.

Posted: Tue Oct 28, 2008 12:31 am
by BlackQ
Hi, LukePC1!

Sorry I did not understand you comment quite well - all outputs are there including interlace and Planar - it is only issue of price. Or may be I understand you wrongly...

Posted: Tue Oct 28, 2008 7:58 am
by CarlKenner
You understand him wrongly.

He is wondering why you chose to make DLP free instead of making one of the others free. And he thought of some reasons why DLP is the best one to make free.

Posted: Tue Oct 28, 2008 8:02 am
by pixel67
"Choose one free output" for free might be a better approach than just DLP for free. That was the point of my earlier post. The whole idea is to get people to switch to ATI..err..AMD, correct? Or is it to have them purchase a new DLP set?

Posted: Tue Oct 28, 2008 10:39 am
by Borg_Rootan
BlackQ wrote:2. 3D DLP is checkerboard output made for such devices like Sam sung 3D DLP TV and Mitsubishi 3D DLP TV - these devices use shutter glasses to see 3D. Common sutters will not work with this output

3. IF you an owner of ATI card you can have this output for free - otherwise you need to pay after 30 days trial period.
How does this method work? It looks like every frames are same. I don't need license free solution, but solution which is working and shuter mode isn't :( I was traing 3D DLP mode with using V-Sync to control glasses (not directly of course) but without any 3D efect. Tell to us BlackQ please, is here any idea from Ati to propertly working page flip mode on their cards (if it's not secret :( )?

Posted: Tue Oct 28, 2008 1:23 pm
by Welder
Borg_Rootan wrote:
BlackQ wrote:2. 3D DLP is checkerboard output made for such devices like Sam sung 3D DLP TV and Mitsubishi 3D DLP TV - these devices use shutter glasses to see 3D. Common sutters will not work with this output

3. IF you an owner of ATI card you can have this output for free - otherwise you need to pay after 30 days trial period.
How does this method work? It looks like every frames are same. I don't need license free solution, but solution which is working and shuter mode isn't :( I was traing 3D DLP mode with using V-Sync to control glasses (not directly of course) but without any 3D efect. Tell to us BlackQ please, is here any idea from Ati to propertly working page flip mode on their cards (if it's not secret :( )?
3D DLP is for 3D DLP Television displays, which takes a checkerboard input. The displays have a chip inside of them to automatically convert the checkerboard into a usable shuttering.

Posted: Tue Oct 28, 2008 1:40 pm
by LukePC1
Yes DLP 3D is like a chess board. The 'white' blocks are image 1 and the 'black' ones are image2 (for the second eye).
That is why every frame looks alike (with the wrong display solution).
Maybe you see the difference if you are VERY near to the screen.

Posted: Tue Oct 28, 2008 2:47 pm
by Borg_Rootan
LukePC1 wrote:Yes DLP 3D is like a chess board. The 'white' blocks are image 1 and the 'black' ones are image2 (for the second eye).
That is why every frame looks alike (with the wrong display solution).
Maybe you see the difference if you are VERY near to the screen.
THX Luke. That's very bad. This is absolutelly unusable for any other 3D device. "Big" monday surprise isn't so big :( Only partnership between iZ3D and Ati may be promising, but who know....

Posted: Wed Oct 29, 2008 9:22 am
by BlackQ
Hi, guys!

Do you think we can make a choice what output ATI will sponsor? I think it is ATI right to make such choice :-)

Posted: Wed Oct 29, 2008 3:15 pm
by Borg_Rootan
BlackQ wrote:Hi, guys!

Do you think we can make a choice what output ATI will sponsor? I think it is ATI right to make such choice :-)
Of course, this is their choice. My reaction is about "Something Big on monday".

Posted: Wed Oct 29, 2008 5:43 pm
by BlackQ
I think accepting 3D by ATI is kind of Big Thing, but of course there are a lot which can be bigger :-)

Posted: Wed Oct 29, 2008 6:11 pm
by Neil
I know this isn't exactly iZ3D driver related, but I think to get five different companies including AMD to go out of their way to contribute prizes and promote a member driven initiative to capture gamers' opinions for the purpose of helping make stereoscopic 3D gaming successful is a very big thing. Add a press tour with iZ3D and AMD, and more to come...there is a bigger picture at work here.

Regards,
Neil