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DIY VR walking system

Posted: Sat Sep 20, 2014 7:41 am
by Tova
Hi all,
My name is Tova and I homemade my personal VR walking system because I can't wait for omni or virtualizer and because I love made things myself.
I used allumninum profiles.
You can jump, sit and turn around.
I used kinects xbox360 for detect the positions and movement and wiimote for controller.
I used it with oculus DK2.
it's first prototype and need some adjustment but It works well.
I am waiting for your comment .... :)

Tova

Re: DIY VR walking system

Posted: Mon Sep 22, 2014 5:36 am
by hendrickxn
Van you post a video of your setup working :p

Re: DIY VR walking system

Posted: Thu Sep 25, 2014 6:48 am
by mickman
Nice work... looks very professional.

Is the base a flat ground plane ?

Re: DIY VR walking system

Posted: Sat Sep 27, 2014 3:57 am
by Tova
hendrickxn wrote:Van you post a video of your setup working :p
When I have some time I will make some video and I will post.
Thanks
Tova

Re: DIY VR walking system

Posted: Sat Sep 27, 2014 4:03 am
by Tova
mickman wrote:Nice work... looks very professional.

Is the base a flat ground plane ?
Thanks !
Yes, the base is a flat woodden plane with a slippery surface. I use silicon oil on it to have more slipper surface.

Re: DIY VR walking system

Posted: Sun Jan 11, 2015 6:26 am
by davi2686
thats REALLY impressive, can't wait for the video, but im really curious when you said about silicon oil, maybe it is a dumb question but the oil dont dirty your feets?

thx

Re: DIY VR walking system

Posted: Mon Jan 26, 2015 5:25 am
by RVR
Really nice job Tova, congratulations!!

Crouch and jump is not an issue but I think everyone stuck at WASD functions of feet movements without Kinect or Wii* ( *which is not very effective )

Keep it up the great work!

Re: DIY VR walking system

Posted: Fri Feb 13, 2015 1:02 am
by konstantin_lozev
RVR wrote:Really nice job Tova, congratulations!!

Crouch and jump is not an issue but I think everyone stuck at WASD functions of feet movements without Kinect or Wii* ( *which is not very effective )

Keep it up the great work!
The wiimote on its own will never be effective for positional tracking which you need for proper WASD, because you rely only on IMUs. However, when combined with a ceiling velcro-mounted phone and Freetrack, it does provide a good alternative. I put together such a solution for a couple of hours last weekend. I still need to calibrate the walking trigger, but you get the idea. Note that this is a very early stage and rather a proof of concept.
https://www.youtube.com/watch?v=2qi7BR1owiQ

Re: DIY VR walking system

Posted: Tue Mar 10, 2015 4:28 pm
by Tova
Hi All,
a little video.:

http://youtu.be/tVdiI-DdbqY

ciao Tova