"We're very close to having the first death in VR"
- metalqueen
- 3D Angel Eyes (Moderator)
- Posts: 1981
- Joined: Tue Feb 27, 2007 6:31 pm
"We're very close to having the first death in VR"
Cloudhead Games' Denny Unger warns devs of the responsibility that comes with VR's immersive power
By Matthew Handrahan
The emergence of virtual reality is one of the most exciting trends in contemporary game development. The unparalleled sense of immersion it affords points toward a whole new era of interactive entertainment, but that potential carries significant responsibilities.
In a Q&A session following a VR panel at Unite 2014 in Seattle, a member of the audience followed up the discussion around the incredible power of persuasion that VR developers can now harness with a provocative question: What are the "VR evils" that pioneering developers should avoid?
Read the whole story here.
Read full article...
- Non-profit, non-partisan.
- Features user contributed education sessions, blogs, and content.
- Safe to interact, registration requires formal non-disclosure agreement. Membership list is equally confidential.
- Open to all except press. People can join as individuals or companies.
- People say the industry needs to get together and learn from one another. This is our chance.