Burbruee wrote:Hello, new member here.
Hello and welcome!
Burbruee wrote:1. Latest iZ3D version has removed shutter support. Which build is the best one for shutters? I'm currently on 1.10rc1. (couldn't find 1.10 final)
The shuttermodes that worked to some degree with e-d's were the simple shutter mode where the views indeed swaps if gamefps goes too low. The framemarked blc-mode is said to be supported by later e-d-dongles and that mode should keep the frames in sync even when you've got fpsdrops. You can get the final release of 1.10
HERE. The best as Cybereality says is using the interleaved option in the iz3d driver together with the
e-d-activator even if the resolution is cut in half.
Burbruee wrote:2. When I have received my e-dims and my trial is over and since iZ3D no longer supports shutter, can I still buy a license even though the current version have removed the output? And use with the old version which does have the shutter outputs?
I'm not sure of this since the license system recently has changed. Don't know if the new system is backwards compatible. I do know i had to change the license when they added support for all outputs in one single license.
Welder on iz3d handles questions and queries about licensesystem and should be able to answer this.
Burbruee wrote:3. I read in a topic by iondrive regarding BLC mode which works with some models of the dongle that comes with the glasses that shutter mode requires high fps count in games. 60 fps to keep sync if I understood him right. What are my options if I can't reach that high? Now when I play anaglyph I go down to around 20 or 30 fps max.. new or old game, low or high resolution.
If your dongle supports blc the dongle should also be able to keep sync even if fps drops. Interleaved+
e-d-activator also keeps perfect sync but with halved resolution.
Burbruee wrote:4. How bad is the performance hit in shutter mode compared to anaglyph? Is it worse? (I don't want to try it out myself and start my trial early before I have the glasses) What about interlaced which I also heard about? And does it also require high fps count to keep sync?
Performancedrops should be the same. If you use interleaved output in combination with the
e-d-activator you'll have perfect sync but with half resolution. This seems to be the most foolproof option, at least for a start.
Burbruee wrote:5. If there's no way to use my e-dimensionals for gaming without reaching high fps. Would you recommend a couple of older games which could work with a 9400 nvidia card?
See above
Burbruee wrote:6. If I use say 1280x1024@60Hz as my desktop size on my CRT (because 60 Hz is the most with that resolution) how can I ensure that games does not keep that low refresh rate when I select say 800x600 in game but instead goes with 100 or 120 Hz?
I'm not entirely sure what happens in this case. You have to make some experiements and check both gamedisplayoptions as well as
e-d-activator-options and see what happens. I used my old edims on a compatible old-school system (winxp, 7900gt etc...)
Good luck!