Sony's new virtual reality headset patent detects objects, simulates body posture, pupil movement, blinking

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metalqueen
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Sony's new virtual reality headset patent detects objects, simulates body posture, pupil movement, blinking

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By Kyle Prahlhttp://plus.google.com/109686857282058937911

A new patenthttp://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=20130328928&OS=20130328928&RS=20130328928 filed by Sony Computer Entertainment Inc. suggests the company is moving ever closer to completing its long-rumored virtual reality headset technology.

The latest features, spotted in the patent by NeoGAF user Rösti, describes an "object avoidance apparatus" that detects obstacles in an image of the real-world, calculates their distance from you, and replaces them with different, virtual objects.

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