How Valve Engineered the Perfect Controller

Straight press releases and article referrals for review and discussion.
Post Reply
User avatar
metalqueen
3D Angel Eyes (Moderator)
Posts: 1981
Joined: Tue Feb 27, 2007 6:31 pm

How Valve Engineered the Perfect Controller

Post by metalqueen »

The Steam giant explains the process of building its debut hardware.

By Andrew Goldfarb

Valve isn’t getting into the hardware business lightly. While some consider the Steam giant’s sudden interest in physical boxes to be out of left field, the company has actually been researching the hardware space for nearly two years, making strategic hires and preparing itself for longer than most consumers realize. With its own OShttp://www.ign.com/articles/2013/09/23/valve-reveals-linux-based-steamos in the works and the recent news that Steam has 65 million accounts, the house that Gabe Newell built is set to make a big splash when it enters the hardware race sometime next year.

Read the whole story here.

Read full article...
Image
- Non-profit, non-partisan.
- Features user contributed education sessions, blogs, and content.
- Safe to interact, registration requires formal non-disclosure agreement. Membership list is equally confidential.
- Open to all except press. People can join as individuals or companies.
- People say the industry needs to get together and learn from one another. This is our chance.
Post Reply

Return to “MTBS Newswire”