YEI 3-Space as a Gaming Input Device
Posted: Fri Oct 11, 2013 7:21 pm
Hi all,
I've been fascinated by VR for many years, but have only recently had the opportunity to experience it firsthand. I have purchased an Oculus Rift Developer's kit, a Razer Hydra, and a YEI 3-Space sensor. I've been quite impressed by all three. I'm trying to learn as much as I can about how everything works, but there's quite a learning curve in some areas, and I've not been able to find a lot of documentation geared towards the newcomer.
What I'd really like to do is to use my YEI 3-Space sensor to control weapon aiming in FPS games. I am specifically interested in RiftQuake2, and Source-based games, as the 'look' and 'aim' functions have already been separated in these. Is it possible to use the 3-Space in absolute mode without modifying the games? If so, would I emulate a joystick or mouse?
I've been fascinated by VR for many years, but have only recently had the opportunity to experience it firsthand. I have purchased an Oculus Rift Developer's kit, a Razer Hydra, and a YEI 3-Space sensor. I've been quite impressed by all three. I'm trying to learn as much as I can about how everything works, but there's quite a learning curve in some areas, and I've not been able to find a lot of documentation geared towards the newcomer.
What I'd really like to do is to use my YEI 3-Space sensor to control weapon aiming in FPS games. I am specifically interested in RiftQuake2, and Source-based games, as the 'look' and 'aim' functions have already been separated in these. Is it possible to use the 3-Space in absolute mode without modifying the games? If so, would I emulate a joystick or mouse?