Head tracking, Opentrack or freePIE?
Posted: Mon Sep 09, 2013 11:50 am
Hey guys got a bit of an issue here would love to work through! I'm currently trying to play an OpenGL title (Amnesia) with my Oculus rift dev kit. I am using OculusOverlay to get a correctly warped side by side image of the game in my rift. It's not stereoscopic 3D, but I figure that's okay as long as I can get headtracking.
Except... I can't seem to find a worthy solution? I have spent hours trying to make opentrack 1.8 work:
But whenever I get in game the camera just spins and spins and spins. Is there any way to rectify this behaviour?
I found just one comment on these forums which mentioned freePIE might offer my solution, but I have no clue where to start with that. Can anyone point me in the right direction?
Except... I can't seem to find a worthy solution? I have spent hours trying to make opentrack 1.8 work:
But whenever I get in game the camera just spins and spins and spins. Is there any way to rectify this behaviour?
I found just one comment on these forums which mentioned freePIE might offer my solution, but I have no clue where to start with that. Can anyone point me in the right direction?