Setup ---
HDMI -> Videocard
Extended desktop, 1920x1200 Rift
So.. I seem to be experiencing some choppiness in the Unity Tuscany demo when I launch it with -adapter 1 and 1920x1200 unity settings. It seems smoother when I set 1280x800 in the Unity settings, but I think I notice more black bars. Odd.
Is extending and setting that resolution causing issues? Apparently that's supposed to reduce latency (according to Joe @ Valve).
BTW, no queasiness, nothing.. maybe it was that candied ginger I chomped down on just in case.
Choppy Unity Demo [Just Received My OR]
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- One Eyed Hopeful
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- Binocular Vision CONFIRMED!
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Re: Choppy Unity Demo [Just Received My OR]
Weird, I noticed same thing but in fantasy night demo, only got choppy during headtracking though.
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- One Eyed Hopeful
- Posts: 40
- Joined: Tue Jan 01, 2013 5:28 pm
Re: Choppy Unity Demo [Just Received My OR]
Indeed, choppy tracking I believe... (woh, OR also has some odd hunger suppressing effects.. absolutely ravished)
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- One Eyed Hopeful
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Re: Choppy Unity Demo [Just Received My OR]
Weird I just posted this on the "Dark" thread.....thought it was only that game.
When using the controller to move the camera there is no jumping / blur but when using headtracking there is!
Weird....
When using the controller to move the camera there is no jumping / blur but when using headtracking there is!
Weird....