Try a high amount of supersampling or downsampling. It should reduce the flickering drastically (hopefully the GPU can keep up).dbuckvs wrote:altho that didn't work as well as i was hoping at the low rift res due to point flickering, it was an interesting effect.
If you have an nVidia card, you can try this utility for a quick test.
[edit]: There are 3rd party tools for ATI/AMD cards which can do the same thing.
dbuckvs wrote:falling/jumping from a height is enough fun that I spent hours last night just making strange skyscrapers and launchpads/catapults to fire myself into the air.