http://proceedings.spiedigitallibrary.o ... eid=813793
http://link.springer.com/article/10.100 ... 011-4498-y
http://ieeexplore.ieee.org/xpl/articleD ... er=5643334
Besides the obvious advantages of compact size and high pixel densities (think about the 5+MP imaging sensors in cellphones that are smaller than a fingernail to get the idea), they could be manufactured significantly cheaper than a LCD display ever could. Just as significant is the fact they could contain all interface circuitry on-die, meaning you could hook up a DisplayPort, HDMI, DVI etc. line DIRECTLY to the display chip. This reduces the costs of a device utilizing them even further than if you went the standard LCD route. With enough video signal bandwidth, refresh rates are unlikely to be limited by the display itself - thousands of Hz would be possible (but we would be happy with several hundred
![Cool 8-)](./images/smilies/icon_cool.gif)
I have little doubt that these will be the displays of choice for AR glasses and likely VR HMDs going forwards. I hope Oculus is paying close attention to the development of this tech, because this truly is a game changer.