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Re: Quake for Rift-alike HMDs
Posted: Sun May 05, 2013 8:46 pm
by Visual Knight
Doom for sure- in middleschool
Re: Quake for Rift-alike HMDs
Posted: Sun May 05, 2013 10:52 pm
by geekmaster
Wrong thread... Deleted!
Re: Quake for Rift-alike HMDs
Posted: Sun May 05, 2013 10:55 pm
by Omarzuqo
Nexius wrote:I was just pointed to this thread when wishing for Rift-enabled Quake... Please tell us this is still being worked on? It's been a long time since an update. Quake is still my favorite FPS of all-time and I spent many weeks tweaking Darkplaces to look amazing, would be thrilled to be able to view the worlds on a Rift.
+1
Re: Quake for Rift-alike HMDs
Posted: Mon May 06, 2013 12:28 pm
by RoTaToR
Omarzuqo wrote:Nexius wrote:I was just pointed to this thread when wishing for Rift-enabled Quake... Please tell us this is still being worked on? It's been a long time since an update. Quake is still my favorite FPS of all-time and I spent many weeks tweaking Darkplaces to look amazing, would be thrilled to be able to view the worlds on a Rift.
+1
Re: Quake for Rift-alike HMDs
Posted: Mon May 06, 2013 1:26 pm
by geekmaster
RoTaToR wrote:
But can it FLY?
Re: Quake for Rift-alike HMDs
Posted: Wed May 29, 2013 10:49 am
by kalabalik
No love for Quake 1, the mother of all modern FPS?
Pretty please, make this happen!
Re: Quake for Rift-alike HMDs
Posted: Mon Jun 10, 2013 4:43 am
by kalabalik
Necrobump of all that's unholy!
Why did this project die when the Rifts arrived?
Breaks my heart!
I want to experience Quake in the Rift, pleeeease!
With a cherrybomb on top!
Re: Quake for Rift-alike HMDs
Posted: Thu Jun 13, 2013 1:13 am
by Randomoneh
Quake modification by Blinky supports many different "lenses", 33 of them actually.
Someone might want to experiment with that.
Re: Quake for Rift-alike HMDs
Posted: Sat Aug 03, 2013 5:23 pm
by RABID
any more updates on this?
Re: Quake for Rift-alike HMDs
Posted: Fri Sep 20, 2013 1:13 pm
by marcosource
Have you stopped developing completely ?
I've been following this thread eagerly since I got my rift since I've REALLY wanted to run Dark Places with the HD pack like crazy after testing out quake spasm with the rift.
I hope you didn't drop the project AdaAugmented