Force Feedback

Talk about Head Mounted Displays (HMDs), augmented reality, wearable computing, controller hardware, haptic feedback, motion tracking, and related topics here!
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Lookforyourhands
Binocular Vision CONFIRMED!
Posts: 228
Joined: Thu Nov 15, 2012 2:12 pm

Force Feedback

Post by Lookforyourhands »

This looks like it could potentially be something useful for VR type applications !
Really cool!

Force feedback system that uses electrodes and your own muscles !
Video on the page..

http://www.geek.com/articles/mobile/mob ... t-2013024/
geekmaster
Petrif-Eyed
Posts: 2708
Joined: Sat Sep 01, 2012 10:47 pm

Re: Force Feedback

Post by geekmaster »

Lookforyourhands wrote:This looks like it could potentially be something useful for VR type applications !
Really cool!

Force feedback system that uses electrodes and your own muscles !
Video on the page..

http://www.geek.com/articles/mobile/mob ... t-2013024/
This is already being discussed in another active thread dedicated to this topic:
http://www.mtbs3d.com/phpBB/viewtopic.php?f=140&t=16298
virror
Sharp Eyed Eagle!
Posts: 427
Joined: Fri Jan 18, 2013 7:13 am
Location: Gothenburg, Sweden

Re: Force Feedback

Post by virror »

Sounds pretty easy to make yourself, interesting...
TitanClash
One Eyed Hopeful
Posts: 2
Joined: Tue Dec 29, 2009 5:27 pm

Re: Force Feedback

Post by TitanClash »

A while back I managed to get a bunch of those 'electric exercise belts' which stimulate your muscles with electricity for a few bucks each. As far as how effective this might be for force-feedback in games... I'm not sure. It might be counter-productive for immersion. Light or strong, when electric muscle stimulation kicks in you KNOW what's happening very acutely. It's hard to imagine being able to translate what that sensation feels like onto anything on screen -- if anything, it would pull me out of the 'zone' immediately each time it kicked in
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