A real-life ‘holodeck’ in 10 years?

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Syntax
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A real-life ‘holodeck’ in 10 years?

Post by Syntax »

Hi all,
an intresting TED Talk held by Tan Le predicts just that... a functional holodeck like experience for the mass market.
Go check it out:

http://www.kurzweilai.net/a-real-life-h ... n-10-years
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cybereality
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Re: A real-life ‘holodeck’ in 10 years?

Post by cybereality »

I think it will surely happen, and maybe sooner than most people think, but 10 years seems too soon. I bet in 10 years we could have some aspects of VR to a good level. Namely computer graphics, display technology and audio. But what about touch, smell or taste? I think these are further out, and maybe not even feasible without direct neural connection. So I would think 15-20 years might be more realistic.

Then there is also the question of technology existing in the lab and being affordable to regular people. For example, wide FOV HMDs have existed for years in the pro market and only now with the Rift are we seeing real progress in the consumer market. So even if the holodeck existed in 10 years, it would probably be out of reach for most people.
Mystify
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Re: A real-life ‘holodeck’ in 10 years?

Post by Mystify »

There is indeed a wide gap between "Hey, we made this advancement in the lab!" and "Hey, we have this as a general product now!". I think people estimating times give estimates for the first(which may still be optimistic).
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Syntax
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Re: A real-life ‘holodeck’ in 10 years?

Post by Syntax »

I think when it comes to VR/AR its all about Human adoption/interaction that will prove if VR/AR is suitble as a mainstream kinda gadget/experience.
I mean look at the videoconsole generation for exp.: in the early days (90s) it was all about hardware and overcomming technical difficulties and create a (at that time) huge experience with minimal hardware capabillitys. Well now I think its kinda the opposite... :(
Anyways what i wanna say is that the today gaming consoles dont focous anymore on actual gaming/Hardware... many of them are kinda home entertainment/ netstreaming cappable, the wii is focusing on innovative controller/gameplay experiences etc.
Think of Sonys HMZ Headmount they dont advertise it as big VR Goggle... why?.... coz they wanna alter the perception of these devices step by step to make them more addoptible to the public.
Palmer said once that his Oculus Rift could be the new massage chair... it was kinda funny but he can be right.
Its not only about getting the hardware ready its about shaping the consumers mind of what experiences they can gain from those kinda devices...
gaming... sure but this is too shortminded, imagine livestream stereo camera mounted on wheelded robots... you can augment youself as if you where there.
Its really intresting how companys use raw technical inventions and transform them to a more public adobtible product.
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Re: A real-life ‘holodeck’ in 10 years?

Post by Aabel »

cybereality wrote:I think it will surely happen, and maybe sooner than most people think, but 10 years seems too soon. I bet in 10 years we could have some aspects of VR to a good level. Namely computer graphics, display technology and audio. But what about touch, smell or taste? I think these are further out, and maybe not even feasible without direct neural connection. So I would think 15-20 years might be more realistic.
The human brain is easily fooled when it comes to the senses of touch, taste and smell. It is not uncommon for even trained chefs to be unable to identify ingredients they use every day without the aid of their eyes. http://www.youtube.com/watch?v=Ombbf6Rlc6U

For touch this looks like a promising area of research: http://www.youtube.com/watch?v=5uEVNtgOcm4

When it comes to VR perception is reality.
Mystify
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Re: A real-life ‘holodeck’ in 10 years?

Post by Mystify »

Aabel wrote:
cybereality wrote:I think it will surely happen, and maybe sooner than most people think, but 10 years seems too soon. I bet in 10 years we could have some aspects of VR to a good level. Namely computer graphics, display technology and audio. But what about touch, smell or taste? I think these are further out, and maybe not even feasible without direct neural connection. So I would think 15-20 years might be more realistic.
The human brain is easily fooled when it comes to the senses of touch, taste and smell. It is not uncommon for even trained chefs to be unable to identify ingredients they use every day without the aid of their eyes. http://www.youtube.com/watch?v=Ombbf6Rlc6U

For touch this looks like a promising area of research: http://www.youtube.com/watch?v=5uEVNtgOcm4

When it comes to VR perception is reality.
For taste, while we may have hard time identifying WHAT we taste, I'm not sure how we would get them to taste ANYTHING without actually feeding them something. Maybe some kind of plate which you can put on your tongue which will stimulate taste buds?

The magic pot is interesting. If the object is virtual to begin with, then all the vision stuff would be automatic for VR if you are mirroring their hands. However, you still need the basic touch stimulus to start.
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Re: A real-life ‘holodeck’ in 10 years?

Post by STRZ »

Aabel wrote: The human brain is easily fooled when it comes to the senses of touch, taste and smell. It is not uncommon for even trained chefs to be unable to identify ingredients they use every day without the aid of their eyes. http://www.youtube.com/watch?v=Ombbf6Rlc6U

For touch this looks like a promising area of research: http://www.youtube.com/watch?v=5uEVNtgOcm4

When it comes to VR perception is reality.
This is a good one too, pretty weird because it's not a placebo effect http://www.youtube.com/watch?v=G-lN8vWm3m0

Does another word for "reality" exist in english? In german there are two words, "Realität" (Reality, more based on your perception) and Wirklichkeit (includes things you're not able to perceive but exist, things that have an effect without your awareness).
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Re: A real-life ‘holodeck’ in 10 years?

Post by vtms »

If we're talking about true Matrix-like VR, then we'll have to wait for either mature BCIs or Utility Fog to make it happen. 10-20 years before one could buy this. I'm hoping for some real breakthroughs in noninvasive BCIs in the next few years; something like networked nanoparticles one could ingest that would travel to and interface with all our sensory nerve pathways, enabling two-way communication with VR servers.

I want Vertebrane. http://marshallbrain.com/discard1.htm
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