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Re: MTBS3D community questions for Palmer?

Posted: Mon Feb 11, 2013 8:35 am
by MSat
TheHolyChicken wrote:People may also find this article to be of interest: http://techreport.com/review/21516/insi ... nchmarking
It's pretty long and in-depth, but a very good read. It explores alternative ways of measuring the game experience instead of using FPS, and may give you pause for thought before you jump into a big purchase.

Interesting article. Thanks!

Re: MTBS3D community questions for Palmer?

Posted: Mon Feb 11, 2013 8:59 am
by Diorama
Thanks THC, that article, and the follow ups and discussion it has caused, are one of the reasons I am thinking of a switch to nVidia despite the fact that, on paper, the clear choice for my price bracket right now is the 7950.

I think that frame rate consistency and total lack of skipping/stuck frames will be more important for VR than brute average framerate, especially once you get over 60fps.

Re: MTBS3D community questions for Palmer?

Posted: Mon Feb 11, 2013 12:14 pm
by Callezetter
I agree, thats a good article to read. And id love to see the performance test of gpu´s move away
from pure FPS scores. Its a welcome thing, really.

Re: MTBS3D community questions for Palmer?

Posted: Tue Feb 12, 2013 6:03 am
by shiva
yea, that's awesome
thanks guys