Latest World of Warcraft Patch seems to have ruined S3D mode
Posted: Tue May 06, 2008 2:05 am
Hi , This is my first post heRE.
I'm from Australia , have had an interest in S3D for a long time and I own an Emagin Z800.
World of Warcraft, although I'm not big on killing monsters, always had the most spectacular 3D of any game I tried and I've really enjoyed playing it in S3D. It was utterly spectacular with the Z800 and I just loved exploring that world.
Recently I gave it a break for 3 months. Going back into it again, I had to download a huge patch like 100mb as an `upgrade'. Straight away I saw that the 3D was ruined. All the textures on roads , ground and mountins seem to not respond to convergence adjustment. They stay at about the plane of the screen. Everything else, like grass, trees buildings etc, move radically ( in each eye) as you change coMvergence AS THEY SHOULD , but the ground textures stay more or less fixed in depth and toatally flat. Its nothing to do with the Z800, as I ran it on Anagalypgh stereo and even without red /blue glasses you can see what I mean as you adjust convergence. I noticed in anagalypgh mode that the ground and mountain textures * do not show any blue/red halo as they would normally*
I've played around with every possible setting and nothing makes any differnce. I notice that in this upgrade the ground textures seem to have been upgraded. Going across a snow covered field at midnight , I can see the moonlight glistening on the ice crystals. i think whatever mod they have done has ruined 3d sense for ground / mountain textures.
What can I say , I 'm truly gutted.. and will have no choice but to cancel my WOW subscription. I could never go back to playing it in 2D ..
Could anyone verrify the problem and suggest a possible solution for me ? It makes no differnce if I have screen glow on or off.
Interestingly, if I enter a cave or tunnel where there is no extrenal ground or mountain texture, everything is as normal.
I'm using a single core AMD 64 3800+ with XP SP2 , a 7600GT cartd and 93.71 drivers for card and stereo. It still works flawlessly for other applications.
Thanks in advance !
I'm from Australia , have had an interest in S3D for a long time and I own an Emagin Z800.
World of Warcraft, although I'm not big on killing monsters, always had the most spectacular 3D of any game I tried and I've really enjoyed playing it in S3D. It was utterly spectacular with the Z800 and I just loved exploring that world.
Recently I gave it a break for 3 months. Going back into it again, I had to download a huge patch like 100mb as an `upgrade'. Straight away I saw that the 3D was ruined. All the textures on roads , ground and mountins seem to not respond to convergence adjustment. They stay at about the plane of the screen. Everything else, like grass, trees buildings etc, move radically ( in each eye) as you change coMvergence AS THEY SHOULD , but the ground textures stay more or less fixed in depth and toatally flat. Its nothing to do with the Z800, as I ran it on Anagalypgh stereo and even without red /blue glasses you can see what I mean as you adjust convergence. I noticed in anagalypgh mode that the ground and mountain textures * do not show any blue/red halo as they would normally*
I've played around with every possible setting and nothing makes any differnce. I notice that in this upgrade the ground textures seem to have been upgraded. Going across a snow covered field at midnight , I can see the moonlight glistening on the ice crystals. i think whatever mod they have done has ruined 3d sense for ground / mountain textures.
What can I say , I 'm truly gutted.. and will have no choice but to cancel my WOW subscription. I could never go back to playing it in 2D ..
Could anyone verrify the problem and suggest a possible solution for me ? It makes no differnce if I have screen glow on or off.
Interestingly, if I enter a cave or tunnel where there is no extrenal ground or mountain texture, everything is as normal.
I'm using a single core AMD 64 3800+ with XP SP2 , a 7600GT cartd and 93.71 drivers for card and stereo. It still works flawlessly for other applications.
Thanks in advance !