Magnetic Air Pressure Data Gloves
Posted: Wed Oct 20, 2010 8:52 pm
Is there any data gloves out that can replicate matter physics from a video game? Since the Microsoft Kinect is going to be out for sale and use, but instead of having a dead air take on controlling the games why don't Sony or a 3rd party company make some Data Glove Accessories for matter?
What we need in a data glove is something that fits snug like spandex. Also manipulating weapons and objects in game sounds far fetched given there is nothing to touch that has friction and weight. So the only way to replicate this would be to insert air pressure and a light to heavy weight system that uses electricty to perform those functions. Given pressure can make things lighter and a chemical mixed with pressure or less pressure can give weight this Artificial Matter could be mapped with a camera and a wireless signal to a computer or console system.
So to my understanding is that in this therory the end user will have a simliar feeling to that of holding your hands together fingertip to fingertip and gently moving them up and down making it feel like there is an invisible plate between them.
Also adding in a electromagnetic fingers in the gloves will give the user a feel of where objects are roughly. Cause without this holding a virtual gun or bat would not feel right.
If done right this VR data glove thats probably already been researched on would give the sense of weight, volume and friction in the sense thats what I think is needed to replicate matter sensation.
I hope its agreeable to some that this will help with the VR living room and along with stereo3d would make for some really cool virtual fights or sports like holding a hockeystick or baseball bat ect..
What we need in a data glove is something that fits snug like spandex. Also manipulating weapons and objects in game sounds far fetched given there is nothing to touch that has friction and weight. So the only way to replicate this would be to insert air pressure and a light to heavy weight system that uses electricty to perform those functions. Given pressure can make things lighter and a chemical mixed with pressure or less pressure can give weight this Artificial Matter could be mapped with a camera and a wireless signal to a computer or console system.
So to my understanding is that in this therory the end user will have a simliar feeling to that of holding your hands together fingertip to fingertip and gently moving them up and down making it feel like there is an invisible plate between them.
Also adding in a electromagnetic fingers in the gloves will give the user a feel of where objects are roughly. Cause without this holding a virtual gun or bat would not feel right.
If done right this VR data glove thats probably already been researched on would give the sense of weight, volume and friction in the sense thats what I think is needed to replicate matter sensation.
I hope its agreeable to some that this will help with the VR living room and along with stereo3d would make for some really cool virtual fights or sports like holding a hockeystick or baseball bat ect..