geo-11 download link

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Flint Eastwood
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Re: geo-11 download link

Post by Flint Eastwood »

Losti wrote: Fri Dec 30, 2022 1:37 am Why not simply starting the game with MIGOTO the first time :-)
I thought, MIGOTO doesn't work with newer drivers in DX11 with 3D-Vison glasses !? :?
But as it works with Geo11 0.6.56 , I don't need to mess up my folders with other DLL's . :)
Ryzen 7800X3D // 32GB RAM // GTX 1070 // 3D-Vision glasses + Asus PG248Q // Win10 Home 64bit 22H2 // Nvidia Driver v546.29
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Losti
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Re: geo-11 download link

Post by Losti »

Flint Eastwood wrote: Fri Dec 30, 2022 3:27 pm
Losti wrote: Fri Dec 30, 2022 1:37 am Why not simply starting the game with MIGOTO the first time :-)
I thought, MIGOTO doesn't work with newer drivers in DX11 with 3D-Vison glasses !? :?
But as it works with Geo11 0.6.56 , I don't need to mess up my folders with other DLL's . :)
But migoto load's but game is 2D but it should install the profile or Update.
Cyber77
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Re: geo-11 download link

Post by Cyber77 »

Please upload geo-11 v0.6.104

Final Fantasy X/X-2 HD Remaster with build v0.6.104 does not work in Metro Exodus.

v06.90 and v06.80 works well in Metro Exodus !
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Chtiblue
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Re: geo-11 download link

Post by Chtiblue »

+1
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Losti
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Re: geo-11 download link

Post by Losti »

...upps, wrong post ^^
greg02
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Re: geo-11 download link

Post by greg02 »

Sorry if its been asked does geo-11 tend to work out of the box for games that don't need fixes?
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WickedScav
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Re: geo-11 download link

Post by WickedScav »

What is the latest version of geo-11? Where can one download it?
skyguy
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Re: geo-11 download link

Post by skyguy »

BazzaLB wrote: Mon Dec 12, 2022 3:59 pm
Losti wrote: Mon Dec 12, 2022 9:27 am 1. Please make Sure to delete ShaderFixesDM, ShaderCacheDM and ShaderCache folder!
2. Than open d3dx.ini from you current installation
3. search for:

Code: Select all

ld_indexable(texture2d)\(float,float,float,float)\ r13.xyzw, l(0, 0, 0, 0)\, t125.xyzw\n
4. change to:

Code: Select all

ld_indexable(texture2d)(float,float,float,float) r13.xyzw, l(0, 0, 0, 0), t125.xyzw\n
Once I added back in the "fake_back_buffer_mode = 2" entry, your fix worked like a charm!!!!

Thanks heaps for this...

Steam Gift Card coming your way!
I tried to do those two item changes but I still can't see anything after launching Pinball FX3. The game just closes on its own after launching. Using Geo 11 6.56 tab and 4070. Looking to get Pinball FX 3 working.

So updating Geo 11 to a new one fixed this, but the game has some reflection problems on both eyes. I definitely don't remember seeing these problems before when I used 3d migoto.
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Re: geo-11 download link

Post by BazzaLB »

skyguy wrote: Mon Jul 24, 2023 1:44 am
I tried to do those two item changes but I still can't see anything after launching Pinball FX3. The game just closes on its own after launching. Using Geo 11 6.56 tab and 4070. Looking to get Pinball FX 3 working.

So updating Geo 11 to a new one fixed this, but the game has some reflection problems on both eyes. I definitely don't remember seeing these problems before when I used 3d migoto.
Its not perfect and I see some table reflections of lights that appear to be screen depth. Geo-11 doesn't dump the shaders in HLSL so couldn't really try to fix them myself (no idea about that wacky asm code) so I just started disabling those shaders in the d3dx.ini. BUT each table has its own set of shaders it seems so that became a PITA. Anyway, here are the ones I identified to disable to make it easier on the eyes somewhat for some tables (can't remember which)

Code: Select all

[ShaderOverride_Reflect1]
Hash=49b63b2719a2fbe1
Handling=skip

[ShaderOverride_Reflect2]
Hash=d88782b820c7cef2
Handling=skip

[ShaderOverride_Reflect3]
Hash=b0ef40f5d492699f
Handling=skip

[ShaderOverride_Reflect4]
Hash=75df980f152b92f3
Handling=skip

[ShaderOverride_Ball_Reflect1]
Hash=27f193122046a96e
Handling=skip

[ShaderOverride_Ball_Reflect2]
Hash=2b52e616723d8fc4
Handling=skip
BTW, have you tried the latest "Pinball FX" in dx11 using Losti's Unreal Engine Fix? It runs and the 3D is great but a couple of tables stutter every now and then (pinball Noir for example). I can't for the life of me cure it. Some tables play perfectly fine, especially those with non graphical DMDs.
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DugomFirst
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Re: geo-11 download link

Post by DugomFirst »

WickedScav wrote: Sun Mar 05, 2023 10:10 am What is the latest version of geo-11? Where can one download it?
Here:
https://helixmod.blogspot.com/2022/06/a ... river.html

Direct link:
https://bo3b.s3.amazonaws.com/geo-11+v0.6.56.zip
aa07
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Re: geo-11 download link

Post by aa07 »

Quick question, does geo-11 work standalone on applicable DX11 games? or would it need something else like 3DFM, Helixvision, etc.?
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DugomFirst
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Re: geo-11 download link

Post by DugomFirst »

greg02 wrote: Thu Feb 16, 2023 2:54 am Sorry if its been asked does geo-11 tend to work out of the box for games that don't need fixes?
aa07 wrote: Fri Jul 28, 2023 8:17 am Quick question, does geo-11 work standalone on applicable DX11 games? or would it need something else like 3DFM, Helixvision, etc.?
It will work alone, but you can add a proper fix to it. (no specific card or driver needed)

Just past the all thing where the .exe is, then copy and past all files from 64 or 32 into the .exe folder.

Then just launch the game. You may need to restart if it crashes.

You can edit the d3dx.ini and d3dxdm.ini, with Visual Studio Code, to stop the hunt and his overlay, force fullscreen, or change 3D render for exemple.

VK list is here: (to change command)
https://learn.microsoft.com/en-us/windo ... -key-codes

Otherwise, hold:
CTRL+F3 to decrease Depth
CTRL+F4 to increase Depth
CTRL+F5 to decrease Convergence
CTRL+F6 to increace Convergence

If you hunt, you can delete Shader by the command: (with the appropriate shader number)

Exemple:

[ShaderOverride1]
Hash=2917d6a2498642c6
Handling=skip

[ShaderOverride2]
Hash=0c69f0c42d4ac0be
Handling=skip
aa07
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Re: geo-11 download link

Post by aa07 »

Thank you, I will try it out asap!
NeonKnight
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Re: geo-11 download link

Post by NeonKnight »

Hi,

I am looking for version 0.6.90 of the geo-11 drivers because I would really love Skyrim to work on my steam deck + xreal airs.
And apparently the fix is based on version 0.6.90.

Is there any way I could find them for use?

Thanks so much!
Koen.
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Re: geo-11 download link

Post by Redd »

I'm also looking for v0.6.90 or newer, in order to be able to play Arkham Knight without texture issues.
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Re: geo-11 download link

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EpsilonLyrae
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Re: geo-11 download link

Post by EpsilonLyrae »

Your best bet is to look at the helixmod blog and scroll until you find a fix that uses geo-11, then extract the dlls from that and paste them over the ones included with the last version of geo-11 uploaded to the blog post (circa July 2022). With any luck there's a build from this year somewhere.

No, I don't know why it's like this, yes, it could be better.
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Re: geo-11 download link

Post by a31632 »

EpsilonLyrae wrote: Thu Sep 07, 2023 4:58 pm Your best bet is to look at the helixmod blog and scroll until you find a fix that uses geo-11, then extract the dlls from that and paste them over the ones included with the last version of geo-11 uploaded to the blog post (circa July 2022). With any luck there's a build from this year somewhere.

No, I don't know why it's like this, yes, it could be better.
I used 109 version from February 2023 in this fix:

viewtopic.php?t=26813
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Re: geo-11 download link

Post by 3DNovice »

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WickedScav
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Re: geo-11 download link

Post by WickedScav »

3DNovice wrote: Thu Oct 19, 2023 5:26 pm geo-11 build v0.6.164 can be found in Silent Hill fix
geo-11 build v0.6.182 can be found in Arkham Knight
Great, thanks for pointing this out!
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Re: geo-11 download link

Post by 3DNovice »

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