bo3bber wrote: ↑Fri Sep 18, 2020 1:25 am
P.C.Zen wrote: ↑Thu Sep 17, 2020 10:56 pm
Should I hold off on buying a 3080?
Is it resolvable and how long is it estimated to take?
In case it is not completely obvious- if we cannot get the new driver to work, then we are dead in the water, and no future drivers will ever work either. The last driver we'll be able to use is 452.06.
Also, not to put too fine a point on it- the answer is we have no idea. We of course would like to see it magically fixed too, but this sh*t is hard, and we might be dead. Reverse engineering is insanely hard and tedious, and there is never a guarantee of success.
Okay, thanks for the info.
Didn't mean to suggest it was easy; just have more faith in you guys than I have knowledge about the process.
As for dead in the water, maybe there's an upper limit for which games we'll be able to run above 1080p but might not be for a while, and there's plenty of stuff already been converted to enjoy...? Ray tracing was kind of going to screw us all eventually anyway right?
If we hit a ceiling it might be cool to be able to finalise a lot of the stuff that supports 3D...? ...like maybe hacking together a windows build that supports 3D immediately after installation, or streamlining/updating the existing fixes and getting them all together into a single package under a gui?
Would working on SLI profiles for games be possible? That might help to extend things a little further?
Maybe the people with the expertise could turn their attention to 3D in console emulation, to get stuff like Mario Galaxy 2 and 3D World running and console exclusives like Last of Us, stuff like that...?
Again, I have literally zero knowledge of how to do this stuff so I'm just throwing out ideas.