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Re: Days Gone on PC this spring + more PS titles

Posted: Tue Jun 01, 2021 12:43 pm
by masterotaku
sgsrules wrote: Tue Jun 01, 2021 11:18 am Just to be clear, this issue is only present when TAA is enabled.
That's expected, and it's the main reason why I wanted to remove TAA in the first place (manually in the shaders and not in Engine.ini, which is bugged) and the reason why disabled TAA is the default option in the fix.

I guess that somehow a fix for TAA should be doable, but I really have no idea how to do it (I tried).

Re: Days Gone on PC this spring + more PS titles

Posted: Tue Jun 01, 2021 12:59 pm
by Lysander
Second game in 1 day I hear of having the wrong DX12-only designation (Hired Gun being another).

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 09, 2021 1:53 am
by Skawen
Wanted to say BIG thank You masterotaku for this amazing WIP fix for this game.

I like this game so much that I can't stop playing it :)
DaysGone001_085.jpg
DaysGone003_085.jpg
DaysGone005_085.jpg

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 09, 2021 4:12 pm
by masterotaku
After 109.4 hours played (counting fixing time), if we divide the game in 5 parts according to the IGN walkthough, I just started the last one.
I think it's safe to say that I'll finish the game this week. The fix too, I suppose.

Since the last work in progress fix that I posted, I have fixed a lot of (mostly minor) issues that appeared as I played.

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 09, 2021 5:41 pm
by Lysander
Holy smokes, wow. That's a nice length. I'll be saving this one for when I get the 2080ti to have a good long experience.

Thx man

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jun 10, 2021 4:28 am
by Tullebob
LOOKING FORWARD TO THE FINAL FIX :) For me this will likely be GOTY, as the combination of third person survival horror with 3d vision in a AAA wrapping will be hard to beat. Hope the performance of the game is ok, but from what I have seen in the WIP it should be decent - and the gfx quite lovely.

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jun 10, 2021 7:21 am
by Shift-E
It's amazing how this game went from hopelessly broken to perfectly fixed. Really phenomenal work by a tru Master. I can only hope you find the same success with your RDR2 attempt :polarized

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jun 10, 2021 10:14 am
by Zappologist
The game and fix is amazing, I wish it would never end :-)
I've been playing every day, after a hard day's work, when you feel both physically and mentally wrecked and drained of any intention of joy. I open the game and roam the great American rural wilderness, and let myself be amazed by the game world and the story and the 3D and Masterotaku's skill to bring this into our lives.
I've said "thank you" so many times, I don't have the proper words to express how lucky and grateful I feel ...

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jun 10, 2021 12:00 pm
by pinie
masterotaku wrote: Wed Jun 09, 2021 4:12 pm After 109.4 hours played (counting fixing time), if we divide the game in 5 parts according to the IGN walkthough, I just started the last one.
I think it's safe to say that I'll finish the game this week. The fix too, I suppose.

Since the last work in progress fix that I posted, I have fixed a lot of (mostly minor) issues that appeared as I played.
Thanks for making the 3dvision alive!! Keep up the good work!!
Played this game, on a LG CX, 1440p, 120fps, looks pretty, but with 3dvision, it's magic, too beautiful. I find myself looking at every detail!!!

Thank you!

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jun 10, 2021 2:57 pm
by VegetaSuperSaiyan
Really looking forward for the final fix, thank you very much masterotaku!

Re: Days Gone on PC this spring + more PS titles

Posted: Sat Jun 12, 2021 5:05 pm
by masterotaku
Doing the last tweaks before publishing the final fix next morning / evening.

Biggest change: resolution scale will be properly dynamic (getting the information from a common shader). No more need to touch "d3dx.ini" for that.

I have to test if there's any performance change because of this.

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 5:05 am
by masterotaku
The fix is finished: https://helixmod.blogspot.com/2021/06/days-gone.html
Direct link to the fix file: https://s3.amazonaws.com/masterotaku/Da ... ion_fix.7z

"x10=1.0" is still in d3dx.ini, but you have to leave it like that, untouched. You won't need to change it anymore for non native resolutions and screen percentages.
I also removed the depth of field hotkey because it has too many side effects. Just disable it in Engine.ini the way pcgamingwiki suggests, if you want to disable it.

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 5:33 am
by Chtiblue
:woot :woot :woot

Thanks Masterotaku, amazing job for an amazing game

:woot :woot :woot

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 11:04 am
by Lysander
This is so amazing. From the Sony announcement a few months ago to now having a fully fixed 3d game. I hope this is a taste of things to come for Sony exclusives on PC.

Thank you, masterotaku for fixing this game.

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 12:32 pm
by thebigdogma
:woot :woot Thanks again!

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 3:24 pm
by Chtiblue
Lysander wrote: Sun Jun 13, 2021 11:04 am This is so amazing. From the Sony announcement a few months ago to now having a fully fixed 3d game. I hope this is a taste of things to come for Sony exclusives on PC.
Yep can't wait for playing Uncharted 4 in G3D.

I just watched for fun Indiana Jones, Raiders of the Lost Ark in 4k (after at least 38 years) and I reinstalled immediatly Shadow of the Tomb Raider 8) it's still one if not the best 3D looking game in 3D and with DX12 at 60fps in 2160p!!! So well optimized...

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 3:51 pm
by Lysander
Chtiblue wrote: Sun Jun 13, 2021 3:24 pm Yep can't wait for playing Uncharted 4 in G3D.
masterotaku thinks it's gonna be dx12 but there are reasons to think otherwise, I'm holding out hope

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Jun 13, 2021 10:11 pm
by Losti
As i can read the game seems to be cool. So i listed it for a play through. Thanks Master!

Re: Days Gone on PC this spring + more PS titles

Posted: Mon Jun 14, 2021 4:03 am
by Chtiblue
Losti wrote: Sun Jun 13, 2021 10:11 pm As i can read the game seems to be cool. So i listed it for a play through. Thanks Master!
Yep best 3D game for a long time for me, amazing 3D looking, awesome level design, so much detailled world looking incredible in 3D, so many little details, great story, very good gameplay... 8)

Thank you so much Masterotaku :woot :woot :woot

Re: Days Gone on PC this spring + more PS titles

Posted: Mon Jun 14, 2021 8:12 am
by Losti
The good thing is, that MASTEROTAKU fixes or lets say all fixes from NOT ME are flawless and without any issue except the one listed that couldnt be fixed perhaps. ^^ Thats good for enjoying gameplay, except i often adjust keys/settings for my likes ref depth and so on ^^

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 16, 2021 12:56 pm
by luis34
I have seen this on this website: https://cs.rin.ru/forum/viewtopic.php?f ... &start=825


It would be wonderful to play this game with vulkan in 3d

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 16, 2021 1:16 pm
by Chtiblue
luis34 wrote: Wed Jun 16, 2021 12:56 pm
It would be wonderful to play this game with vulkan in 3d
??? But why? You don't like Dx11?

http://helixmod.blogspot.com/2021/06/days-gone.html

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 16, 2021 2:20 pm
by masterotaku
It would surely perform better, CPU wise, haha. But the lack of regex, on top of me not being too used to GLSL code, on top of not being able to create a dynamic crosshair, on top of me not knowing how to do frame sync like Helifax does... It would be a lot harder and longer than the weeks it took me to fix in DX11 (the really long playthrough time was a big part of that, but it was at least 40 hours of pure fixing).

By the way, Vk3DVision doesn't work with games converted to Vulkan with DXVK (at least at the moment).

Re: Days Gone on PC this spring + more PS titles

Posted: Wed Jun 16, 2021 2:55 pm
by Chtiblue
+1

Re: Days Gone on PC this spring + more PS titles

Posted: Fri Jun 18, 2021 10:22 pm
by daspwan
Engine.ini was modified as blog described,using the lastest fix ,it seems The big menu map and some action keys are not displayed,try to use F5 key cycle TAA ,not work for me,everything else is perfect。great work masterotaku.

Re: Days Gone on PC this spring + more PS titles

Posted: Sat Jun 19, 2021 5:50 am
by masterotaku
daspwan wrote: Fri Jun 18, 2021 10:22 pm Engine.ini was modified as blog described,using the lastest fix ,it seems The big menu map and some action keys are not displayed,try to use F5 key cycle TAA ,not work for me,everything else is perfect。great work masterotaku.
Is "r.TemporalAASamples=0" your only configured option under "[SystemSettings]"? If you have old things from where I told people to disable TAA through that ini, then it's wrong.

Re: Days Gone on PC this spring + more PS titles

Posted: Sat Jun 19, 2021 10:15 pm
by daspwan
Thank you very much, problem solved! I was too careless to read the post carefully.

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jul 01, 2021 8:34 am
by Shift-E
Chtiblue wrote: Sun Jun 13, 2021 3:24 pm Yep can't wait for playing Uncharted 4 in G3D.

I just watched for fun Indiana Jones, Raiders of the Lost Ark in 4k (after at least 38 years) and I reinstalled immediatly Shadow of the Tomb Raider 8) it's still one if not the best 3D looking game in 3D and with DX12 at 60fps in 2160p!!! So well optimized...
Sony just announced they acquired Nixxes (who did the SOTTR port among others), so this is definitely good news for the quality of future PS PC ports! Nixxes does an amazing job, although I doubt we will ever see them include native 3D in their ports again (hope I'm wrong) - but they still kick ass at porting high quality versions of console games and supporting them well post launch, even adding multiple graphical upgrades etc. Hopefully this increases the volume and speed of Sony ports...

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Jul 01, 2021 9:05 am
by Lysander
Yeah, hopefully. Good stuff

Re: Days Gone on PC this spring + more PS titles

Posted: Fri Aug 13, 2021 1:54 pm
by 3DNovice
....

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Aug 15, 2021 8:06 am
by whyme466
Just started playing Days Gone. The fix is spectacular - thank you masterotaku for this superb effort - and the performance is generally good (above 40 fps) on my setup.

However, I cannot get through the Frontier Motel sequence without the game freezing, forcing either a Windows sign off or shut down. Prior to this Motel area, the game performance was great, without issue (beyond some minor scene transition stutter). In fact, the performance is great until the moment the freeze occurs. The freeze always seems to be associated with some type of Xbox controller input during combat. Changing the game settings to use frame rate limiter set to 30, with 2 60 Hz sync intervals seems to lengthen the time before the freeze occurs, but the game still freezes. Does anyone have a suggestion? Thanks.

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Aug 15, 2021 8:56 am
by Chtiblue
Sorry no freezing here

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Aug 15, 2021 10:46 pm
by b4thman
.

Re: Days Gone on PC this spring + more PS titles

Posted: Fri Aug 20, 2021 12:01 pm
by Boblenon
Waouw cool rendering in 3d vision thank you for this fix

Re: Days Gone on PC this spring + more PS titles

Posted: Sat Sep 18, 2021 4:20 pm
by 3DNovice
...

Re: Days Gone on PC this spring + more PS titles

Posted: Sat Sep 18, 2021 5:53 pm
by Lysander
Nice, I missed this one. Initially I thought this is the list of upcoming games with Bioshock 2022 etc. that's been debunked by nVidia, but I see this is different.
GoW, Tsushima and Demon's Souls have a chance for DX11, I think the rest are most likely DX12 :( Fingers crossed for some Vulkan possibility.
Also, after Days Gone and Uncharted and PS openly confirming AAA titles coming to PC, this is not that surprising. Bloodborne and Spider-Man missing is surprising, though but it doesn't mean much since this is just nVidia's database.

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Sep 19, 2021 4:52 am
by 3DNovice
...

Re: Days Gone on PC this spring + more PS titles

Posted: Sun Sep 19, 2021 6:01 am
by Lysander
I doubt it based on what we've seen so far. They should be standalone.

Re: Days Gone on PC this spring + more PS titles

Posted: Thu Sep 30, 2021 3:16 am
by ashish2902
becauseof ps4 now to be shudown and the titles of ps exclusive now be available on pc platform im exciting to see this.

Re: Days Gone on PC this spring + more PS titles

Posted: Sat Oct 30, 2021 10:46 am
by 3DNovice
....