android78 wrote:Interresting. I was just wondering if this is an official statement by nVidia, or speculation?
As for one shutter glasses manufacturer funding the driver adaption so all can work; I believe that this won't happen as any manufacturer that would fund the adaption of the driver to work with their solution will surely put in the work to make sure it only works for their solution. I think the standard DCC will not be used in the future, or will only be able to be enabled to work when deveices with certain device codes are used. While this could be hacked to work with other solutions, it will take hardware intervention to work correctly.
If this is the way nVidia are going, lets all pray that iZ3D solution ends up much better then the nVidia drivers and we can use them with many different solutions for a reasonable price.
I doubt it's technically possible for drivers to distinguish the actual type of shutterglasses since drivers just make the screen 'flicker' for lack of a better term and the glasses then 'adapt'. i.e. a one-way stream. Nothing comes back from the screen to the cpu. So they have 2 choices:
1. make a new type of shutterglasses that is specifically designed to work with certain drivers, excluding others
2. form a shutterglass makers guild - everyone chips in depending on company size.
3. nicely ask nvidia to provide shutterglass support