What the title says. Could set the separation and convergence up nice and high.
Only thing is, had to disable dynamic shadows. Normally this would be a deal breaker for me, but Bioshock 2 has such a rich, immersive, lightmapped environment that it hardly suffers for the lack of dynamic shadows. The water and distorted glass effects look really nice.
Only other glitch was occasional halos in the fog if you are in one "zone" looking into another "zone", but this is pretty infrequent and hardly worth worrying about.
Played Bioshock 2 the other day, looks great.
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Re: Played Bioshock 2 the other day, looks great.
Nice. Can't wait to try this out.