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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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It looks like the 1.5 beta patch for Skyrim is causing some shadow issues. For anyone out there playing, it would be a good idea to back up your Skyrim program data ASAP just in case the patch goes out as is. Topic on Bethesda forums here: http://forums.bethsoft.com/topic/135926 ... stereo-3d/
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Sun Mar 18, 2012 2:13 pm |
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Neil
3D Angel Eyes (Moderator)
Joined: Wed Dec 31, 1969 6:00 pm Posts: 3882
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Post the results in GameGrade3D so there is a formalized record of the problem. Attach screenshots as well.
Regards, Neil
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| Mon Mar 19, 2012 12:02 pm |
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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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The 1.5 patch is still in beta testing. I don't think it would be a good idea to rate the game off a beta. However, if this problem is still in there once the patch DOES go live, it's going to be a major problem. Most folks have Steam auto-update and there's NO way to go back to a previous version. Bethesda doesn't have old versions for download, either.
So, if you've got the 1.4 version then I would strongly urge you to make a backup of the program directory. You may need to turn off Steam updates and play off the older version.
P.S. I did add a new rating for Skyrim 1.4. The 3D Vision Compatibility Project mod made a MASSIVE difference! Skyrim is right up there with Witcher 2 now for S3D compatibility.
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Mon Mar 19, 2012 10:21 pm |
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Okta
Golden Eyed Wiseman! (or woman!)
Joined: Tue Feb 12, 2008 5:22 am Posts: 1419
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Thanks for the heads up. I have turned of updates until further info.
_________________ Samsung 3d lcd led UA406000, Sharp XR-10X, 7800gt, HD6870, Samsung 450 series 50" 3d plasma, q6600, XP, Tecra m2 6600go laptop, Toshiba 7600 laptop, Xforce shutters, Argo HMD. VR920. Home brew high FOV 2d HMD. Wiimotiongun glovpepie controller, gryation air mice.
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| Tue Mar 20, 2012 7:37 pm |
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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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You might want to make a copy of your directory just in case. The patch is out now and the very first thing Steam will do if you've got updates turned on is delete the main exe.
And yes, the patch makes at least some shadows 2D. (I haven't seen it personally.) The "fix" is to turn off shadows.
I find this to be a terribly sad turn. Skyrim with the 3D Vision Compatibility mod in version 1.4 is downright stunning - easily deserving a gold rating and pushing platinum.
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Tue Mar 20, 2012 9:12 pm |
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Okta
Golden Eyed Wiseman! (or woman!)
Joined: Tue Feb 12, 2008 5:22 am Posts: 1419
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Im using DDD so i may not have the issue. Cant find anything about it.
_________________ Samsung 3d lcd led UA406000, Sharp XR-10X, 7800gt, HD6870, Samsung 450 series 50" 3d plasma, q6600, XP, Tecra m2 6600go laptop, Toshiba 7600 laptop, Xforce shutters, Argo HMD. VR920. Home brew high FOV 2d HMD. Wiimotiongun glovpepie controller, gryation air mice.
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| Tue Mar 20, 2012 9:42 pm |
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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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If you've got the issue you will NOT miss it, that's for sure. Shadows (all shadows, not just grass shadows) are positioned completely wrong. It's like the light source for the left eye and the right eye are on opposite sides of the screen. 
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Wed Mar 21, 2012 10:16 pm |
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Okta
Golden Eyed Wiseman! (or woman!)
Joined: Tue Feb 12, 2008 5:22 am Posts: 1419
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Unfortunately Bethesda are one of the "we dont like 3d" game developers. Update- Confirmed shadows broken in DDD as well. 
_________________ Samsung 3d lcd led UA406000, Sharp XR-10X, 7800gt, HD6870, Samsung 450 series 50" 3d plasma, q6600, XP, Tecra m2 6600go laptop, Toshiba 7600 laptop, Xforce shutters, Argo HMD. VR920. Home brew high FOV 2d HMD. Wiimotiongun glovpepie controller, gryation air mice.
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| Thu Mar 22, 2012 2:07 am |
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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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The real buggar in this is that Steam won't let you revert to 1.4 and Bethesda isn't making it available for download.
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Thu Mar 22, 2012 6:28 pm |
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Okta
Golden Eyed Wiseman! (or woman!)
Joined: Tue Feb 12, 2008 5:22 am Posts: 1419
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I will just turn shadows off for a while. Tridef will release a fixed profile soon i think.
_________________ Samsung 3d lcd led UA406000, Sharp XR-10X, 7800gt, HD6870, Samsung 450 series 50" 3d plasma, q6600, XP, Tecra m2 6600go laptop, Toshiba 7600 laptop, Xforce shutters, Argo HMD. VR920. Home brew high FOV 2d HMD. Wiimotiongun glovpepie controller, gryation air mice.
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| Thu Mar 22, 2012 7:05 pm |
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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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Sounds like HeliX has some ideas on how to fix the 3D Vision side, too. Maybe we aren't all that doomed!' Edit: Mischief Managed!
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Fri Mar 23, 2012 9:17 pm |
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FR3D
Two Eyed Hopeful
Joined: Fri Feb 08, 2008 11:27 am Posts: 74
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Just replace the the TESV.exe ( Patch 1.5) with the old TESV.exe (Patch 1.4) - and 3D is again working perfectly.
best regards FR3D
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| Sun Mar 25, 2012 2:08 am |
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ERP
Cross Eyed!
Joined: Sat Jul 31, 2010 12:08 pm Posts: 101
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Looks to me like the driver is misidentifying the shadow map and as a result rendering it in stereo from 2 different camera positions Nvidia use heuristics based on render-state and the size of the render target to "guess" if something needs to be rendered in stereo, I'd guess the developer made some minor changes to the state when rendering shadows and that's what you get. If it is that, it can't be fixed in the shader, you'd have to catch the render state changes and force the state to something the driver realized it didn't need to double up when the target was changed for shadow rendering.
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| Mon Mar 26, 2012 10:06 am |
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Zloth
Two Eyed Hopeful
Joined: Mon Jun 13, 2011 9:09 pm Posts: 74
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Well, it was fixed by a shader so it must not have been that.  I'm not sure HeliX has gotten every single little shadow problem fixed, though, so I'm still sticking with 1.4.
_________________ "Every jumbled pile of person has a thinking part that wonders what the part that isn't thinking isn't thinking of." - They Might Be Giants
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| Fri Mar 30, 2012 8:31 pm |
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Kage1230
One Eyed Hopeful
Joined: Wed Sep 19, 2012 2:24 pm Posts: 1
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Hi everybody.
I found a fix for people experiencing the bug where the shadows would follow the cursor. Under you're skyrimprefs.ini if you do not have the the line ''bDeferredShadows=0'' simply add it under the Display section. It worked for me.
Note this did not completly fix every shadow bug. This simply just fixed the problem where shadows followed mouse directions.
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| Wed Sep 19, 2012 2:35 pm |
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