a 64 bit system I had to go into HKey_Local_Mechine/ Software/ Wow6432Node/ Nvidia Corporation...
then click the Stereo 3D folder to find the line StereoAnaglyphType. Then change the value from 1 to 0.
Thanks Fredz, game is looking great now, no more dull colors with Nvidia 3D Anaglyph mode.
If your using 32 bit system this line should be in HKey_Local_Mechine/ Software/ Nvidia Corporation/ Stereo 3D.
TRIDEF SLOWDOWN WITH PHYSX STILL AN ISSUE.
I'm posting this in General 3D Discussion because more people will see this and therefore there's more of a chance of finding a solution.
I've been having a problem with Mirror's Edge where whenever I get into a physx heavy environment, glass breaking for example, the game slows from 60 fps to about 2 fps. At first this was happening with or without starting the game through Ignition. So I looked on google and it was a common problem with two files in the game's Binaries directory that needed to be removed. PhysXcore.dll, and PhysXDevice.dll. I did that and now without Tridef Ignition PhysX areas in the game run as smoothly as the rest at around 60fps but when I start the game with tridef 3D whether the 3D is on or not I get that same slowdown as before to about 2 fps. Nvidia 3D runs smoothly even in heavy PhysX areas so its not the 3D for sure.
The problem is that the game is somehow using the CPU instead of the GPU (Nvidia GTX260) to compute the physx effects. This for some reason was fixed by removing those files, but NOT when I start with Tridef Ignition, the problem is still there. So something with Tridef is triggering the game to use the CPU, is there anyway that you guys can test this on your end and confim this with me. Maybe we can find a fix for this problem. Thanks, some details...
Mirrors Edge version 1.01 patched.
TriDef Latest Version
Nvidia Latest Graphics Drivers, beta and whql and problem still there with both
Nvidia 3D vision drivers and running, with or without, and problem still there
Reinstall game doesn't fix, reinstall physx doesn't fix, reinstall gfx drivers same
tried with physx drivers 8.04, 8.10, 9.09 and latest as well but same problem
Nvidia 3D vision's 3D works fine in the game in PhysX areas when not started with tridef ignition but of course Tridefs color is much better ;(
![Image](http://img213.imageshack.us/img213/4536/sample6.jpg)
So one question I have, does tridef start Mirror's Edge in a mode differently than the game does normally? Are there any dlls that tridef uses that might be triggering this, for example could some bit of code in one of these dlls be causing it...
TriDefD3D9.dll
TriDefDXGI.dll
TriDefIgnition.dll
That's about it, I hope this can be solved before any similar problems happen with future PhysX games.