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In addition to a new "loop recording" feature, FRAPS now has the option to turn S-3D video captures off while recording with NVIDIA GeForce 3D Vision drivers.
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It really depends on you video card and OS. Most users with nvidia cards report to have no problems with all versions of windows with FRAPS 3.x.x, but ATI users (like myself) can't manage to make it work under 64-bit Vista & 7. Under 64-bit XP yuriythebest (if I'm not mistaken) had no problems with his Radeon card. Regular 32-bit XP works as well for all ATI users (since Iz3D 1.10 betas, even with pre-3.x versions of FRAPS, that's the method I use).cybereality wrote:Well first off, iz3D does have a side-by-side squished mode. However I have not gotten this to record using FRAPS. In fact FRAPS does not run at all when iz3d is enabled (as in no frame counter or anything). Is compatibility new to this most recent version?
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3.2.1 - 29th Mar 2010
- Fixed screen capture of large resolutions (ATI Eyefinity)
- Fixed counter disappearing in some games when switching resolution
- Improved recording speed on SLI configurations
- Other minor bug/crash fixes
3.2.2 - 31st Mar 2010
- Fixed trouble opening movies with VLC, Avidemux, AVI synth, Virtualdub and some other applications
- Fixed problem capturing stereoscopic movies at 1920x1080 and 1920x1200
- Fixed loop recordings sometimes becoming corrupted
We are pleased to report that FRAPS, the popular screen capture and benchmarking utility, has been upgraded to version 3.2.0. For those wondering how MTBS makes stereoscopic 3D videos for our game review process, this is part of the secret.
In addition to a new “loop recording” feature, FRAPS now has the option to turn S-3D video captures off while recording with NVIDIA GeForce 3D Vision drivers.