Dirt Rally 2.0 + Geo-11

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DerBlob
One Eyed Hopeful
Posts: 32
Joined: Tue Dec 27, 2022 2:12 am

Dirt Rally 2.0 + Geo-11

Post by DerBlob »

Hi Guys its me again Mario, no...

Hope this time someone can help me with the issue i have.
Or hopefully the Geo-11 creator read this and can make some changes in a new Geo version because there is no Grass with Geo.
Everything works great with the nice fix from Losti (thank you) except the grass.
Another problem is that it crashes with shaders on High

"Access violation at address 0x7acd8a4d in module 'd3d11.dll' + 0x138a4d.
d3d11.dll"

I can live with shaders on low but without grass the game just looks dull.



PS: Dirt Rally 1 looks stunning in 3D especially at night thank you "mike_ar69"
With disbaled Windshield (and cracklings) through 3dmigoto and some Mods like Fov, camera, No-Motion Blur,...etc.pp its crazy good even for an old game like this and it hits me more on a 55" in 3D than back in the days through the HTC Vive.
And the pictures dont do the game justice because there is a bit of Motion Blur and that makes it looks better while driving.

Image
Image
[*]Image
Image
Image
Image

So please hope Drit Rally 2.0 get a fix for geo or maybe someone have an idea what could be wrong because even if I like dirt Rally better, dirt Rally 2.0 has a few more tracks.
mhalsan
One Eyed Hopeful
Posts: 25
Joined: Tue Jan 29, 2008 2:51 pm
Location: Olney, Oregon USA

Re: Dirt Rally 2.0 + Geo-11

Post by mhalsan »

I too have not been able to get Dirt Rally working properly with Geo-11
The game crashes while opening with some settings, or displays a horizontally compressed image.
I tried the 3D fix by Losti, but that didn't help.
Could you post the geo-11 INI file you are using? It sounds like you have it working better than I do.

Any suggestions would really be appreciated!
Thanks, Mark
mhalsan
One Eyed Hopeful
Posts: 25
Joined: Tue Jan 29, 2008 2:51 pm
Location: Olney, Oregon USA

Re: Dirt Rally 2.0 + Geo-11

Post by mhalsan »

Has anyone else gotten Dirt Rally 2.0 to work with Geo-11?
Most combinations of INI settings either crash the game or give a distorted image.
A couple of settings that should help give the error message "Stereo DIsabled."
What could be causing that?
3DNovice
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Posts: 2398
Joined: Thu Mar 29, 2012 4:49 pm

Re: Dirt Rally 2.0 + Geo-11

Post by 3DNovice »

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Last edited by 3DNovice on Sun Mar 17, 2024 12:40 pm, edited 1 time in total.
mhalsan
One Eyed Hopeful
Posts: 25
Joined: Tue Jan 29, 2008 2:51 pm
Location: Olney, Oregon USA

Re: Dirt Rally 2.0 + Geo-11

Post by mhalsan »

Here is what I came up with. Tested with a pair of 1920x1080 projectors, aligned side-by-side in Nvidia "multiple monitors.'
Nvidia surround must be off.

D3DXDM
- Direct_Mode = sbs

D3DX
- Uncomment "include shaders/upscale.ini"
- Upscaling = 1
- Width = 3840
- Height = 1080
- Automatic mode = 1

Hardware_settings_config.xml
(Located in /Documents/My Games/Dirt Rally 2.0/hardwaresettings)
resolution width = 1920 height = 1080

Remaining issues:
- Shadows aren't quite right
- Mouse pointer inaccurate in menus

Thanks, Mark
UnityBeing
Sharp Eyed Eagle!
Posts: 410
Joined: Fri Dec 20, 2019 1:03 am

Re: Dirt Rally 2.0 + Geo-11

Post by UnityBeing »

I get “stereo disabled” in days gone, any solutions?
cranerowdy
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Posts: 1
Joined: Thu Nov 30, 2023 4:43 am

Re: Dirt Rally 2.0 + Geo-11

Post by cranerowdy »

The majority of INI configuration combinations cause distorted pictures or crash the game. The "Stereo Disabled" error message can be shown with the help of several settings.
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