The Last of Us + SuperDepth3D VR

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Cyber77
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The Last of Us + SuperDepth3D VR

Post by Cyber77 »

hey guys,

I have default settings in SuperDepth3D VR and low graphic settings but 4k in the game settings.



1.jpg
2.png

Paradise Decay has no problems in his tutorial

https://www.youtube.com/watch?v=L_CUDnu_-Gk


What is my mistake ?

greets cyber77
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Chtiblue
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Re: The Last of Us + SuperDepth3D VR

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Re: The Last of Us + SuperDepth3D VR

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Chtiblue
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Re: The Last of Us + SuperDepth3D VR

Post by Chtiblue »

Yes I confirm it's very well multithreaded
Cyber77
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Re: The Last of Us + SuperDepth3D VR

Post by Cyber77 »

The Last of Us Part I v1.0.2.0 Patch is out !

Anybody success with 3D, Reshade ?
Cyber77
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Re: The Last of Us + SuperDepth3D VR

Post by Cyber77 »

In have the same graphic problem in Uncharted 4. If the game not crashes before i get this graphic problem, both games using the same engine.
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Post by 3DNovice »

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Last edited by 3DNovice on Sat Apr 06, 2024 4:46 pm, edited 1 time in total.
Cyber77
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Re: The Last of Us + SuperDepth3D VR

Post by Cyber77 »

The automatic depth buffer detection does not work correct. I have manualy to set a Generic Depth in the add-ons tab in reshade option. Both naughtydog games have the same problem.

SuperDepth3D VR needs an update by the dev or i have to wait for a vorpx profile !

I wish MTBS has it's own good Z-Buffer 3D solution for DX12, which is more config able by the community.
Helene
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Re: The Last of Us + SuperDepth3D VR

Post by Helene »

Cyber77 wrote: Sat Apr 08, 2023 12:25 pm The automatic depth buffer detection does not work correct. I have manualy to set a Generic Depth in the add-ons tab in reshade option. Both naughtydog games have the same problem.
dumb ways to die
SuperDepth3D VR needs an update by the dev or i have to wait for a vorpx profile !

I wish MTBS has it's own good Z-Buffer 3D solution for DX12, which is more config able by the community.
I also wish MTBS has it's own good Z-Buffer 3D solution for DX12
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