Dead Space

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artox
Cross Eyed!
Posts: 196
Joined: Mon May 07, 2007 2:05 pm
Location: between dimensions

Dead Space

Post by artox »

I've tried the game with 1.09 beta 2 and the final release of 1.09 and a serious problem still persists - shadows are doubled.
This can be fixed by turning them off, but takes a lot from the game's atmosphere. Also there are somekind of integrated shadows, which can not be switched off - dark areas so to say, some of them don't appear at the correct depth. I've sent a ticket to Iz3d, hopefully they can fix that in the next version of the driver. Of course if anyone else has ideas, that could shed some light on the situation u'r welcome to share :)
BlackQ
Sharp Eyed Eagle!
Posts: 390
Joined: Sun Jun 17, 2007 4:21 pm

Post by BlackQ »

working on it - did not find good solution yet
artox
Cross Eyed!
Posts: 196
Joined: Mon May 07, 2007 2:05 pm
Location: between dimensions

Post by artox »

It's great to hear that there's something happening, I knew i could count on feedback :)
Hope you can solve the problem.
Thomas3D
One Eyed Hopeful
Posts: 7
Joined: Wed Apr 16, 2008 1:35 pm

Re: Dead Space

Post by Thomas3D »

Hello,
I also waiting for playing this Game with my 8800 GTX :D ,
BlackQ have you found the Problem?

Greetings
BlackQ
Sharp Eyed Eagle!
Posts: 390
Joined: Sun Jun 17, 2007 4:21 pm

Re: Dead Space

Post by BlackQ »

we have some ideas, trying to implement them...
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