I thought, MIGOTO doesn't work with newer drivers in DX11 with 3D-Vison glasses !?
But as it works with Geo11 0.6.56 , I don't need to mess up my folders with other DLL's .
I thought, MIGOTO doesn't work with newer drivers in DX11 with 3D-Vison glasses !?
But migoto load's but game is 2D but it should install the profile or Update.Flint Eastwood wrote: ↑Fri Dec 30, 2022 3:27 pmI thought, MIGOTO doesn't work with newer drivers in DX11 with 3D-Vison glasses !?
But as it works with Geo11 0.6.56 , I don't need to mess up my folders with other DLL's .
I tried to do those two item changes but I still can't see anything after launching Pinball FX3. The game just closes on its own after launching. Using Geo 11 6.56 tab and 4070. Looking to get Pinball FX 3 working.BazzaLB wrote: ↑Mon Dec 12, 2022 3:59 pmOnce I added back in the "fake_back_buffer_mode = 2" entry, your fix worked like a charm!!!!Losti wrote: ↑Mon Dec 12, 2022 9:27 am 1. Please make Sure to delete ShaderFixesDM, ShaderCacheDM and ShaderCache folder!
2. Than open d3dx.ini from you current installation
3. search for:4. change to:Code: Select all
ld_indexable(texture2d)\(float,float,float,float)\ r13.xyzw, l(0, 0, 0, 0)\, t125.xyzw\n
Code: Select all
ld_indexable(texture2d)(float,float,float,float) r13.xyzw, l(0, 0, 0, 0), t125.xyzw\n
Thanks heaps for this...
Steam Gift Card coming your way!
Its not perfect and I see some table reflections of lights that appear to be screen depth. Geo-11 doesn't dump the shaders in HLSL so couldn't really try to fix them myself (no idea about that wacky asm code) so I just started disabling those shaders in the d3dx.ini. BUT each table has its own set of shaders it seems so that became a PITA. Anyway, here are the ones I identified to disable to make it easier on the eyes somewhat for some tables (can't remember which)skyguy wrote: ↑Mon Jul 24, 2023 1:44 am
I tried to do those two item changes but I still can't see anything after launching Pinball FX3. The game just closes on its own after launching. Using Geo 11 6.56 tab and 4070. Looking to get Pinball FX 3 working.
So updating Geo 11 to a new one fixed this, but the game has some reflection problems on both eyes. I definitely don't remember seeing these problems before when I used 3d migoto.
Code: Select all
[ShaderOverride_Reflect1]
Hash=49b63b2719a2fbe1
Handling=skip
[ShaderOverride_Reflect2]
Hash=d88782b820c7cef2
Handling=skip
[ShaderOverride_Reflect3]
Hash=b0ef40f5d492699f
Handling=skip
[ShaderOverride_Reflect4]
Hash=75df980f152b92f3
Handling=skip
[ShaderOverride_Ball_Reflect1]
Hash=27f193122046a96e
Handling=skip
[ShaderOverride_Ball_Reflect2]
Hash=2b52e616723d8fc4
Handling=skip
Here:WickedScav wrote: ↑Sun Mar 05, 2023 10:10 am What is the latest version of geo-11? Where can one download it?
It will work alone, but you can add a proper fix to it. (no specific card or driver needed)
I used 109 version from February 2023 in this fix:EpsilonLyrae wrote: ↑Thu Sep 07, 2023 4:58 pm Your best bet is to look at the helixmod blog and scroll until you find a fix that uses geo-11, then extract the dlls from that and paste them over the ones included with the last version of geo-11 uploaded to the blog post (circa July 2022). With any luck there's a build from this year somewhere.
No, I don't know why it's like this, yes, it could be better.