Just started using Geo-11 for the first time last night. Blown away. I can finally use Geometric 3d on my 3090, windows 11 and 3dTV. I have been reliant on Superdepth3d for a probably longer than 2 years. Can't thank you enough Dave and all the shaderhackers involved. I will support on patreon.
I trying to get my head around this. How do I manipulate the hud elements, specifically lock on and interaction icons over enemies and npc including health bars. They are at the incorrect depth. I changed the "$hud_depth = 0.5" value in the d3dx_user.ini file but the depth changed as I am closer or further from the object in question. I tried to look for a value to change in the dxd3.ini and d3dxmi.ini files but could not work out what value/s to change.
Many thanks
Geo-11 FF7 remake integrade
-
- One Eyed Hopeful
- Posts: 24
- Joined: Tue Nov 12, 2019 8:01 am
- masterotaku
- Sharp Eyed Eagle!
- Posts: 398
- Joined: Sun Sep 22, 2019 4:43 am
Re: Geo-11 FF7 remake integrade
It has the hotkeys from the UE4 universal fix.
The one for HUD depth (static presets) is the numpad asterisk.
If you press the "tilde" key (to the left of the 1 key that isn't in the numpad), some of the HUD around the center will try to be dynamic, I think. But I don't recommend it.
The one for HUD depth (static presets) is the numpad asterisk.
If you press the "tilde" key (to the left of the 1 key that isn't in the numpad), some of the HUD around the center will try to be dynamic, I think. But I don't recommend it.
-
- One Eyed Hopeful
- Posts: 26
- Joined: Thu Sep 19, 2019 6:14 am
- Location: Tasmania, Australia
Re: Geo-11 FF7 remake integrade
Is there a list of controls anywhere?
-
- One Eyed Hopeful
- Posts: 24
- Joined: Tue Nov 12, 2019 8:01 am