geo-11 A Plague Tale Innocence

Post Reply
gears6sep81
One Eyed Hopeful
Posts: 3
Joined: Fri Sep 27, 2013 6:20 am

geo-11 A Plague Tale Innocence

Post by gears6sep81 »

geo-11 3D works flawlessly with HelixMod blog fix installed
performance is pretty much locked 60fps on rtx 2080 at 1080p resolution with ultra settings
User avatar
Tullebob
Cross Eyed!
Posts: 187
Joined: Wed Dec 02, 2020 5:41 pm

Re: geo-11 A Plague Tale Innocence

Post by Tullebob »

gears6sep81 wrote: Sat Jun 25, 2022 4:36 am geo-11 3D works flawlessly with HelixMod blog fix installed
performance is pretty much locked 60fps on rtx 2080 at 1080p resolution with ultra settings
I configured the game last night and did some testing - with the same result. These are good times :)
3D Vision rig -> 8700k oc 4.9, asus rog 2080ti, 16 GB DDR4 3200 Mhz ram, Win 7 running driver 425.31 on SSD1, Win 10 running driver 452.06 on SSD2, Win 10 running latest Nvidia driver for Vulkan3dV and 2D gaming on SSD3, for 3d vision display: 1080p on VG248QE (and sometimes 1440p on PG278PR), Valve Index or Optoma UHD42 projector
BazzaLB
Binocular Vision CONFIRMED!
Posts: 219
Joined: Mon Sep 16, 2019 8:53 am

Re: geo-11 A Plague Tale Innocence

Post by BazzaLB »

hmmm, interesting. I have the FREE Epic game store version and I can't get geo-11 to work with it at all. It just crashes on startup and return to EPIC store. Works fine in standard 3DVision without geo-11. Tried disabling frame rate overlay etc, but no success. One of the very few games I have yet to get to work.
BazzaLB
Binocular Vision CONFIRMED!
Posts: 219
Joined: Mon Sep 16, 2019 8:53 am

Re: geo-11 A Plague Tale Innocence

Post by BazzaLB »

Has anyone else been able to get the EPIC game store version running with geo-11? My version just exits. I setup logging and checked nvapi and d3dx logs and its hooking, shows 0.0.6 in nvapi log but there are no errors that I can see.

EDIT: SOLVED!!!! My problem was I was always setting "full_screen=1" in d3dxdm.ini. This was the problem. I needed to set it to "full_screen=0"
bo3bber
Sharp Eyed Eagle!
Posts: 457
Joined: Thu Dec 27, 2012 4:22 am

Re: geo-11 A Plague Tale Innocence

Post by bo3bber »

BazzaLB wrote: Sat Jun 25, 2022 5:53 pm Has anyone else been able to get the EPIC game store version running with geo-11? My version just exits. I setup logging and checked nvapi and d3dx logs and its hooking, shows 0.0.6 in nvapi log but there are no errors that I can see.
For the EGS version, it might be their crappy overlay that is interfering. Once Epic is launched rename the folder to disable it from loading in games. There settings are useless and don't actually disable anything.

C:\Program Files (x86)\Epic Games\Launcher\Portal\Extras\xOverlay

I marked it xOverlay to make it unfindable. Whenever you launch Epic it will rebuild this if missing.

Please let us know if this works for you.
BazzaLB
Binocular Vision CONFIRMED!
Posts: 219
Joined: Mon Sep 16, 2019 8:53 am

Re: geo-11 A Plague Tale Innocence

Post by BazzaLB »

bo3bber wrote: Sat Jun 25, 2022 6:47 pm
BazzaLB wrote: Sat Jun 25, 2022 5:53 pm Has anyone else been able to get the EPIC game store version running with geo-11? My version just exits. I setup logging and checked nvapi and d3dx logs and its hooking, shows 0.0.6 in nvapi log but there are no errors that I can see.
For the EGS version, it might be their crappy overlay that is interfering. Once Epic is launched rename the folder to disable it from loading in games. There settings are useless and don't actually disable anything.

C:\Program Files (x86)\Epic Games\Launcher\Portal\Extras\xOverlay

I marked it xOverlay to make it unfindable. Whenever you launch Epic it will rebuild this if missing.

Please let us know if this works for you.
Yes I did try that initially, but it was even simpler than that in the end.. See edited post above ;)
Post Reply

Return to “Nvidia 3D Vision Fixes, Solutions and Troubleshooting”