So I have built a virtual pinball cabinet where I run Visual pinball X, Future Pinball, and Pinball FX3. I have a 42" passive 3DTV as the playfield. I am able to play VPX in 3D since it has a stereoscopic option built in along with the ability to invert the Y-axis so I can see the 3D effect in vertical orientation. The same for future pinball when I use BAM (which looks amazing since FP is completely designed with 3D objects). However I have researched and tried relentlessly to get Pinball FX3 to run in stereoscopic form in vertical orientation however I have been unable to do so. Here are the problems I run into:
1) NVIDIA 3DTV Play does not allow vertical orientation.
2) NVIDIA 3DTV Play does not allow 1080p 60z. I have not tried switching EDID yet since it would be for nothing anyways if I cannot get it in vertical orientation.
3) I've tried to use Reshade however the depthmap is not able to be read by Reshade. I heard that it does work with Pinball FX2, however I tried that as well and I can confirm it does not work. Plus, to my knowledge, I do not see an option to invert the Y-axis on Reshade as well.
This might be fool's errand, however I really would like to see if I can get Pinball FX3 (or even FX2) to work on a 3DTV on portrait mode. The game looks so amazing with NVIDIA 3D Vision on a PC monitor and I would really like to replicate that on a 3DTV. The only reason I believe it could be possible is because Zen Studios released a cabinet version of Pinball FX2 way back that had the capability of 3D in portrait mode. Check out this clip I found on YouTube: https://youtu.be/MHhbygjySIU
I know it's a long shot, but if anyone has any solutions or suggestions I would greatly appreciate it. Thanks.
Pinball FX3 in cabinet question
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- One Eyed Hopeful
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- Feisty_Fernando
- Binocular Vision CONFIRMED!
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Re: Pinball FX3 in cabinet question
Have you tried something like iRotate?
https://www.entechtaiwan.com/util/irotate.shtm
Haven't used it myself but years ago I had to rotate a display 180 degrees for a DIY planar build.
https://www.entechtaiwan.com/util/irotate.shtm
Haven't used it myself but years ago I had to rotate a display 180 degrees for a DIY planar build.
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- Petrif-Eyed
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Re: Pinball FX3 in cabinet question
I do not think it will work.
The problem is that the film pattern retarder is installed in a horizontal orientation, you need a
vertical orientation.
When you launch the game in portrait mode, the game has gone from rendering 1920x1080 to 1080x1920.
So it is effectively rendering cross grain, so to say.
I believe the only option would be to use a Ultra Short Throw Projector beamed onto a rear projection screen.
Plus only Quadros support a vertical interlace output format. TriDef or iz3d might, I can't remember
The problem is that the film pattern retarder is installed in a horizontal orientation, you need a
vertical orientation.
When you launch the game in portrait mode, the game has gone from rendering 1920x1080 to 1080x1920.
So it is effectively rendering cross grain, so to say.
I believe the only option would be to use a Ultra Short Throw Projector beamed onto a rear projection screen.
Plus only Quadros support a vertical interlace output format. TriDef or iz3d might, I can't remember
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- Petrif-Eyed
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Re: Pinball FX3 in cabinet question
Nvidia only officially supported portrait orientation on consumer GPUs via projectors and 3D Vision.
You can see in some of their early 3D Vision promo videos running 3 Acer HD 5360 projectors in portrait mode for a racing sim.
You can run 3DTV Play at 60Hz, there is a post somewhere on here and Reddit about doing so.
3DTV Play also supports Checkerboard 1080i@60 via a drop down menu in the control panel
But on a Passive display you can use the Optimized for Nvidia GeForce hack to get 1080i@60
You can see in some of their early 3D Vision promo videos running 3 Acer HD 5360 projectors in portrait mode for a racing sim.
You can run 3DTV Play at 60Hz, there is a post somewhere on here and Reddit about doing so.
3DTV Play also supports Checkerboard 1080i@60 via a drop down menu in the control panel
But on a Passive display you can use the Optimized for Nvidia GeForce hack to get 1080i@60
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- Petrif-Eyed
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Re: Pinball FX3 in cabinet question
For those not using a Passive display or a 3DHD TV that supports checkerboard, here is the Reddit thread I mentioned for 3DTV Play at greater than the 1080P@24 limitation.
https://www.reddit.com/r/nvidia/comment ... hout_3dtv/
The posters original post
viewtopic.php?f=181&t=25191&p=175430&hi ... te#p175430
https://www.reddit.com/r/nvidia/comment ... hout_3dtv/
The posters original post
viewtopic.php?f=181&t=25191&p=175430&hi ... te#p175430
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- One Eyed Hopeful
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Re: Pinball FX3 in cabinet question
I don't know if iRotate would work because as 3DNovice pointed out, the the stereoscopic orientation would still be at a horizontal orientation instead of a portrait one. As pointed out, NVIDIA does support 3D vision portrait mode on projectors. Would it be possible to use the EDID of a projector for a 3DTV to force portrait mode? What I find also interesting is that Zen Studios was using Pinball FX2 with 3D portrait mode on their commercial pinball cabinet as shown in the youtube clip I linked on my previous message. I wonder if they were running a special build of Pinball FX2 for the cabinet?