Unreal Tournament 3 S-3D Review!

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PressBot
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Unreal Tournament 3 S-3D Review!

Post by PressBot »

By Neil Schneider

This game review was updated on 09/04/08 to reflect new compatibility with the NVIDIA stereoscopic 3D drivers.

Since I started MTBS, one of the most common questions I get asked is “How is Unreal Tournament in stereoscopic 3D”? I’d usually stare blankly like a deer in headlights, or I’d smile half assuredly, and if I’m really brave, I’d say “we are looking into it” or “I hear good things”. I have a confession to make. Unreal Tournament is one of the few games I didn’t have a direct answer for because…I never owned it before.

I know this is shocking, and many readers are charging up their laser pistols, chain guns, and ricochet pulse cannons as they are reading this. Similar to breaking the laws of physics, I know how sacri-video-game-ligious a statement like this is, and I can only beg for your forgiveness.

As a small token of my repentance, I have put together this review of Unreal Tournament 3 (UT3) by Epic Games / Midway, the most recent version of the popular series.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

I would best describe Unreal Tournament 3 as a first person shooter wrapped with a serious story that was never designed to be taken seriously. A loose semblance of characters put together so the stage is set for cartoonish fun and mayhem. I would say this game is best targeted to the gamer who is interested in playing at his or her computer for 20 to 30 minutes at a time, but keeps the game on their hard drive permanently so they can satisfy the urge to blow stuff up at a whim.

Unreal Tournament 3 is designed to be a multiplayer game more than anything else. You can play death matches where it’s everyone for them self, team death matches where two sides are trying to wipe each other out, capture the flag scenarios, a dueling mode, and a new warfare option where you need to destroy each other’s reactor cores and power nodes.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

The single player starts off with a serious story about a character named Reaper who is seeking revenge for his town getting demolished and being personally left for dead by an invading force, but Unreal Tournament 3’s seriousness is quickly evaporated once you get in the game. Nobody really dies because the moment you or an enemy gets blown to bits, you are put together again and thrown back in the game.

The campaign is a creative excuse to play through all the maps in Unreal Tournament 3 and does not pretend to have a complex story or structure. However, an interesting twist is the campaign can be played alongside other gamers in a multiplayer mode, so the ease and difficulty can never be predicted.

The actual game reminds me of the multiplayer mode in Doom 3. It has a very similar feel to it. You run around, you grab guns and ammo that appear on the field, and you blow stuff up! However, killing is more like sport in this game. Depending on your efficiency, the announcer will yell stuff like “Double Kill”, “Multi-kill”, and “Killing Spree”.

NOTE: I got fooled by the announcer’s voice. It sounds like Peter Cullen, the voice for Optimus Prime in Transformers, but everything I’ve read says it isn’t.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

The weapons are varied and all have dual modes: pistols, shock rifles, flak cannons, bio rifles, rocket launchers…well, you get the idea. I still have to get the hang of it, but you also get hold of a personal transporter that lets you aim at a spot, and instantly transport to another part of the map to get around walls and obstacles.

Similar to the Battlefield series, different maps feature vehicles. Tanks, buggies, mini-saucers armed with nasty guns, tentacle monster machines like in War of the Worlds – it’s all there. A new feature on vehicle maps is a personal hover-board. If a friendly vehicle is driving by, you can latch on for a ride – kind of like Marty McFly in the Back to the Future movie series – but there is no manure in this game (is this movie reference too old?).

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

Image
Unreal Tournament 3 With NVIDIA 177.83 Drivers

As a player, you can customize your appearance by picking a clan, choosing a character, and deciding on what clothes and armor to wear. I have to warn you that while the graphics are well rendered and artistically done, everybody is ugly, ugly, UGLY! The ladies are nice, but the men are UGLY! Ugly monsters, ugly tattooed muscle-heads, disfigured corpses - just nasty look’n characters. Doesn’t matter what they wear…UGLY!

In traditional 2D form, I can see how Unreal Tournament 3 has a cult following and continues to prove very popular. However, this game really started holding my interest once I got it working in stereoscopic 3D.

Using the iZ3D 1.08 drivers, this game was almost an instant success. The weapons are all rendered in proportion to the rest of the screen, I am able to have all the post processing and eye candy set to maximum, and the game-play remains fast, fast, fast in 1680 X 1050 resolutions on my 8800GTS 512! I enjoy a good mix of pop-out and depth, and I am able to easily achieve this with Unreal Tournament 3.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

In 2D, I think the maps have medium and borderline simple grade detail compared to other games, but in stereoscopic 3D, the whole look is significantly enhanced.

If you are using the iZ3D driver solution, the game takes longer to start than usual. When you see the title screen, don’t worry about the long pause during load-up. This is normal for UT3 and the iZ3D drivers.

We did have a near miss with the game, though. Out of the box, the game had a lot of anomaly problems including several game elements that were appearing in 2D while everything else was in stereoscopic 3D. Samples included crystals, webs, and grass patches all rendered at screen depth instead of where they were supposed to be.

Image
Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

We learned that a single shader was simultaneously being used for the menu and several elements in the game, and because the menu had to be in 2D, the rest of the elements were in 2D as well. Note to Epic Games and fellow game developers: don’t do that!

Fortunately, we were able to make arrangements to have this problem fixed at the driver level, and these anomalies are no more. Most of the anomalies are now gone, and the few that remain are very unnoticeable.

With all the recent news of Unreal Tournament 3 earning Gold-A MTBS certification, we are equally pleased to report that NVIDIA has added UT3 compatibility to their latest NVIDIA 177.83 stereoscopic driver set. To play UT3, you will need to reduce the "World Detail Level" to 3 or lower when using the NVIDIA drivers.

Image
Unreal Tournament 3 With NVIDIA 177.83 Drivers

The game performed well on my NVIDIA 8800GTS 512, and with the exception of the reduced image quality settings, the game render quality is about the same as the iZ3D solution. UT3 is also a good working sample of NVIDIA’s new laser sight system where the in-game crosshair dynamically adjusts according to what the player is aiming at. The NVIDIA drivers also boast DX10 compatibility on paper, but this visual advantage is nonexistent with the reduced game settings.

Image
Unreal Tournament 3 With NVIDIA 177.83 Drivers

In summary, while Unreal Tournament 3 has earned a cult status in the gaming community, its true measure of effectiveness is best discovered in stereoscopic 3D. The mix of humored fun, fast game-play, and proportionate 3D rendering compliments the S-3D experience to the point of enhancing this good game to a much more visually immersive experience.

In our gallery review section[/b], you will find additional stereoscopic 3D image samples and an anaglyph (red/blue glasses required) stereoscopic 3D movie that you can download to get a sense of the 3D effect. Please remember that anaglyph is not reflective of modern full color solutions, and is for sample purposes only.

Post your thoughts on this game and review HERE[/b].

May your aim hold true as you will find I am a tough adversary on the UT3 battlefield!

Game Play
7.5/10

Sound
8/10

Presentation
8/10

Immersive Nature
8/10

How Memorable Is This Game
7.5/10

Stereoscopic Effectiveness iZ3D
9.5/10

Stereoscopic Effectiveness NVIDIA
7/10

Overall rating iZ3D:[/b]
8.08/10

Overall rating NVIDIA:[/b]
7.66/10

Read full article...
PressBot
3D Angel Eyes (Moderator)
Posts: 4340
Joined: Sat Dec 22, 2007 3:38 am

Unreal Tournament 3 S-3D Review!

Post by PressBot »

By Neil Schneider

This game review was updated on 09/04/08 to reflect new compatibility with the NVIDIA stereoscopic 3D drivers.

Since I started MTBS, one of the most common questions I get asked is “How is Unreal Tournament in stereoscopic 3D”? I’d usually stare blankly like a deer in headlights, or I’d smile half assuredly, and if I’m really brave, I’d say “we are looking into it” or “I hear good things”. I have a confession to make. Unreal Tournament is one of the few games I didn’t have a direct answer for because…I never owned it before.

I know this is shocking, and many readers are charging up their laser pistols, chain guns, and ricochet pulse cannons as they are reading this. Similar to breaking the laws of physics, I know how sacri-video-game-ligious a statement like this is, and I can only beg for your forgiveness.

As a small token of my repentance, I have put together this review of Unreal Tournament 3 (UT3) by Epic Games / Midway, the most recent version of the popular series.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

I would best describe Unreal Tournament 3 as a first person shooter wrapped with a serious story that was never designed to be taken seriously. A loose semblance of characters put together so the stage is set for cartoonish fun and mayhem. I would say this game is best targeted to the gamer who is interested in playing at his or her computer for 20 to 30 minutes at a time, but keeps the game on their hard drive permanently so they can satisfy the urge to blow stuff up at a whim.

Unreal Tournament 3 is designed to be a multiplayer game more than anything else. You can play death matches where it’s everyone for them self, team death matches where two sides are trying to wipe each other out, capture the flag scenarios, a dueling mode, and a new warfare option where you need to destroy each other’s reactor cores and power nodes.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

The single player starts off with a serious story about a character named Reaper who is seeking revenge for his town getting demolished and being personally left for dead by an invading force, but Unreal Tournament 3’s seriousness is quickly evaporated once you get in the game. Nobody really dies because the moment you or an enemy gets blown to bits, you are put together again and thrown back in the game.

The campaign is a creative excuse to play through all the maps in Unreal Tournament 3 and does not pretend to have a complex story or structure. However, an interesting twist is the campaign can be played alongside other gamers in a multiplayer mode, so the ease and difficulty can never be predicted.

The actual game reminds me of the multiplayer mode in Doom 3. It has a very similar feel to it. You run around, you grab guns and ammo that appear on the field, and you blow stuff up! However, killing is more like sport in this game. Depending on your efficiency, the announcer will yell stuff like “Double Kill”, “Multi-kill”, and “Killing Spree”.

NOTE: I got fooled by the announcer’s voice. It sounds like Peter Cullen, the voice for Optimus Prime in Transformers, but everything I’ve read says it isn’t.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

The weapons are varied and all have dual modes: pistols, shock rifles, flak cannons, bio rifles, rocket launchers…well, you get the idea. I still have to get the hang of it, but you also get hold of a personal transporter that lets you aim at a spot, and instantly transport to another part of the map to get around walls and obstacles.

Similar to the Battlefield series, different maps feature vehicles. Tanks, buggies, mini-saucers armed with nasty guns, tentacle monster machines like in War of the Worlds – it’s all there. A new feature on vehicle maps is a personal hover-board. If a friendly vehicle is driving by, you can latch on for a ride – kind of like Marty McFly in the Back to the Future movie series – but there is no manure in this game (is this movie reference too old?).

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

Image
Unreal Tournament 3 With NVIDIA 177.83 Drivers

As a player, you can customize your appearance by picking a clan, choosing a character, and deciding on what clothes and armor to wear. I have to warn you that while the graphics are well rendered and artistically done, everybody is ugly, ugly, UGLY! The ladies are nice, but the men are UGLY! Ugly monsters, ugly tattooed muscle-heads, disfigured corpses - just nasty look’n characters. Doesn’t matter what they wear…UGLY!

In traditional 2D form, I can see how Unreal Tournament 3 has a cult following and continues to prove very popular. However, this game really started holding my interest once I got it working in stereoscopic 3D.

Using the iZ3D 1.08 drivers, this game was almost an instant success. The weapons are all rendered in proportion to the rest of the screen, I am able to have all the post processing and eye candy set to maximum, and the game-play remains fast, fast, fast in 1680 X 1050 resolutions on my 8800GTS 512! I enjoy a good mix of pop-out and depth, and I am able to easily achieve this with Unreal Tournament 3.

Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

In 2D, I think the maps have medium and borderline simple grade detail compared to other games, but in stereoscopic 3D, the whole look is significantly enhanced.

If you are using the iZ3D driver solution, the game takes longer to start than usual. When you see the title screen, don’t worry about the long pause during load-up. This is normal for UT3 and the iZ3D drivers.

We did have a near miss with the game, though. Out of the box, the game had a lot of anomaly problems including several game elements that were appearing in 2D while everything else was in stereoscopic 3D. Samples included crystals, webs, and grass patches all rendered at screen depth instead of where they were supposed to be.

Image
Image
Unreal Tournament 3 With iZ3D 1.08 Drivers

We learned that a single shader was simultaneously being used for the menu and several elements in the game, and because the menu had to be in 2D, the rest of the elements were in 2D as well. Note to Epic Games and fellow game developers: don’t do that!

Fortunately, we were able to make arrangements to have this problem fixed at the driver level, and these anomalies are no more. Most of the anomalies are now gone, and the few that remain are very unnoticeable.

With all the recent news of Unreal Tournament 3 earning Gold-A MTBS certification, we are equally pleased to report that NVIDIA has added UT3 compatibility to their latest NVIDIA 177.83 stereoscopic driver set. To play UT3, you will need to reduce the "World Detail Level" to 3 or lower when using the NVIDIA drivers.

Image
Unreal Tournament 3 With NVIDIA 177.83 Drivers

The game performed well on my NVIDIA 8800GTS 512, and with the exception of the reduced image quality settings, the game render quality is about the same as the iZ3D solution. UT3 is also a good working sample of NVIDIA’s new laser sight system where the in-game crosshair dynamically adjusts according to what the player is aiming at. The NVIDIA drivers also boast DX10 compatibility on paper, but this visual advantage is nonexistent with the reduced game settings.

Image
Unreal Tournament 3 With NVIDIA 177.83 Drivers

In summary, while Unreal Tournament 3 has earned a cult status in the gaming community, its true measure of effectiveness is best discovered in stereoscopic 3D. The mix of humored fun, fast game-play, and proportionate 3D rendering compliments the S-3D experience to the point of enhancing this good game to a much more visually immersive experience.

In our gallery review section[/b], you will find additional stereoscopic 3D image samples and an anaglyph (red/blue glasses required) stereoscopic 3D movie that you can download to get a sense of the 3D effect. Please remember that anaglyph is not reflective of modern full color solutions, and is for sample purposes only.

Post your thoughts on this game and review HERE[/b].

May your aim hold true as you will find I am a tough adversary on the UT3 battlefield!

Game Play
7.5/10

Sound
8/10

Presentation
8/10

Immersive Nature
8/10

How Memorable Is This Game
7.5/10

Stereoscopic Effectiveness iZ3D
9.5/10

Stereoscopic Effectiveness NVIDIA
7/10

Overall rating iZ3D:[/b]
8.08/10

Overall rating NVIDIA:[/b]
7.66/10

Read full article...
User avatar
Neil
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Posts: 6882
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Unreal Tournament 3 S-3D Review!

Post by Neil »

Ok! I finally got the game! Read the review and post your thoughts.

Has anyone been able to get it to work with NVIDIA S-3D drivers?

Regards,
Neil
apogrif
One Eyed Hopeful
Posts: 29
Joined: Fri Feb 22, 2008 2:35 pm

Post by apogrif »

Hi Neil,
very Nice review thank you.

I ll try to find a demo of "Unreal Tournament 3" and i ll tell if it work on 88000gts 512

thank you again.
Apogrif
User avatar
HateMonger
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Posts: 6
Joined: Thu Apr 10, 2008 4:18 pm

Post by HateMonger »

So it's not looking good for those of us with 7000 series?
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LukePC1
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Post by LukePC1 »

HateMonger wrote:So it's not looking good for those of us with 7000 series?
I didn't manage to get it to run on series 7. It's like some other games with a similar engine (rainbow6 vegas, Gears of War). Series 7 can only get a flat image inside or outside of the screen. But it's no real S-3D :(

Maybe the oblivion AA might do the trick, but it's only a very small idea :idea:. It seems to be a solution for everything :D
Play Nations at WAR with this code to get 5.000$ as a Starterbonus:
ayqz1u0s
http://mtbs3d.com/naw/" onclick="window.open(this.href);return false;

AMD x2 4200+ 2gb Dualchannel
GF 7900gs for old CRT with Elsa Revelator SG's
currently 94.24 Forceware and 94.24 Stereo with XP sp2!
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HateMonger
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Post by HateMonger »

LukePC1 wrote:
HateMonger wrote:So it's not looking good for those of us with 7000 series?
I didn't manage to get it to run on series 7. It's like some other games with a similar engine (rainbow6 vegas, Gears of War). Series 7 can only get a flat image inside or outside of the screen. But it's no real S-3D :(

Maybe the oblivion AA might do the trick, but it's only a very small idea :idea:. It seems to be a solution for everything :D
I've seen multiple references to the Oblivion trick, but can't seem to find it. Do you have a link handy for a newbie?
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LukePC1
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Post by LukePC1 »

sorry forgot to post it - but I looked for it for some time :oops:

http://mtbs3d.com/phpBB/viewtopic.php?t ... ght=manual
Play Nations at WAR with this code to get 5.000$ as a Starterbonus:
ayqz1u0s
http://mtbs3d.com/naw/" onclick="window.open(this.href);return false;

AMD x2 4200+ 2gb Dualchannel
GF 7900gs for old CRT with Elsa Revelator SG's
currently 94.24 Forceware and 94.24 Stereo with XP sp2!
User avatar
HateMonger
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Posts: 6
Joined: Thu Apr 10, 2008 4:18 pm

Post by HateMonger »

LukePC1 wrote:sorry forgot to post it - but I looked for it for some time :oops:

http://mtbs3d.com/phpBB/viewtopic.php?t ... ght=manual
Thanks!

(Although it doesn't work for me...)
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LukePC1
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Posts: 1387
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Post by LukePC1 »

ok ... I won't suggest it to anyone with an series 7 card anymore, since it doesn't seem to help...

But maybe it's the combination of the driver version and the trick :roll:

You can still hope and wait for Iz3D to get a driver for your needs...
Play Nations at WAR with this code to get 5.000$ as a Starterbonus:
ayqz1u0s
http://mtbs3d.com/naw/" onclick="window.open(this.href);return false;

AMD x2 4200+ 2gb Dualchannel
GF 7900gs for old CRT with Elsa Revelator SG's
currently 94.24 Forceware and 94.24 Stereo with XP sp2!
User avatar
Neil
3D Angel Eyes (Moderator)
Posts: 6882
Joined: Wed Dec 31, 1969 6:00 pm
Contact:

Unreal Tournament 3 S-3D Review!

Post by Neil »

The following is an excerpt of a blog article.  Read Full Article

By Neil Schneider This game review was updated on 09/04/08 to reflect new compatibility with the NVIDIA stereoscopic 3D drivers. Since I started MTBS, one of the most common questions I get asked is “How is Unreal Tournament in stereoscopic 3D”? I’d usually stare blankly like a deer in headlights, or I’d smile half assuredly, and if I’m really brave, I’d say “we are looking into it” or “I hear good things”. I have a confession to make. Unreal Tournament is one of the few games I didn’t have a direct answer for because…I never owned it before. I know ...
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