Assassin Creed CM mode

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VegetaSuperSaiyan
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Assassin Creed CM mode

Post by VegetaSuperSaiyan »

So Im playing Assassin Creed Odyssey in CM mode using preset shared by helifax in geforce forums. The 3d is awesome. But there is some blur ghosting around lead character in game and during cutscenes. Is that normal? Can it be fixed so the game looks normal, it takes away the fun.
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VegetaSuperSaiyan
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Re: Assassin Creed CM mode

Post by VegetaSuperSaiyan »

Here is a screenshot. Around the character specially shoulders and head. I just wanna know if this is normal in cm mode?
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VegetaSuperSaiyan
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Re: Assassin Creed CM mode

Post by VegetaSuperSaiyan »

here
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Chtiblue
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Re: Assassin Creed CM mode

Post by Chtiblue »

Yes, sadly, This IS normal for CM.
You have to decrease convergence yo have les halo...
So only workaround IS yo use Magic CM mode unleashed from Helifax so you Can increase a lot depth to compensate low convergence!
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VegetaSuperSaiyan
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Re: Assassin Creed CM mode

Post by VegetaSuperSaiyan »

Oh ok thanks! I'll reduce convergence, though i like a little pop out effect.
And is magic cm some other fix than normal cm or you are calling cm mode magic.
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Chtiblue
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Re: Assassin Creed CM mode

Post by Chtiblue »

VegetaSuperSaiyan wrote: And is magic cm some other fix than normal cm or you are calling cm mode magic.
Yeah it's different, Helifax finally managed to unleashed the depth in CM mode (which is too low in original cm mode), follow this link to his website:

http://3dsurroundgaming.com/CMUnleashed.html
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VegetaSuperSaiyan
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Re: Assassin Creed CM mode

Post by VegetaSuperSaiyan »

I'm already using this version only the halo is still there around the main character everything else is fine!
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Chtiblue
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Re: Assassin Creed CM mode

Post by Chtiblue »

Yeah halo is inevitable in fake 3D :(
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