Controller support for Vireio 4.0
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- Cross Eyed!
- Posts: 192
- Joined: Fri Jul 04, 2014 1:43 am
Controller support for Vireio 4.0
I saw on Tomshardware that the new Vireio 4.0 beta has support for the Vive wands and will son have one for Touch. My question is - will it support also wiimotes? There are many plastic shells for wiimotes and I have come up with a possible control scheme that switches to iron sights once you have the stock against your arm pit https://www.youtube.com/watch?v=GyYm1s6y4RY .
- EisernSchild
- Vireio Perception Developer
- Posts: 225
- Joined: Tue Jun 11, 2013 9:39 am
- Location: Graz / Austria
Re: Controller support for Vireio 4.0
Hi konstantin_lozev !
You can actually use the Wiimote as a mouse laser pointer in the new Vireio Cinema. Simply use the common tools for Wiimote mouse and keyboard emulation, on the Cinema Screen Vireio will draw a small pointer at the mouse cursor position. We can actually also add further support but Oculus Touch and Leap Motion have higher priority.
Nice video !
Regards, Denis
You can actually use the Wiimote as a mouse laser pointer in the new Vireio Cinema. Simply use the common tools for Wiimote mouse and keyboard emulation, on the Cinema Screen Vireio will draw a small pointer at the mouse cursor position. We can actually also add further support but Oculus Touch and Leap Motion have higher priority.
Nice video !
Regards, Denis