STALKER : Clear Sky

Discussion of legacy stereoscopic 3D gaming hardware and software (e.g. NVIDIA XP stereoscopic 3D drivers).
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falcon96
One Eyed Hopeful
Posts: 27
Joined: Fri Mar 16, 2007 9:38 am
Location: Sweden

STALKER : Clear Sky

Post by falcon96 »

This game works in S3D just like the orginal with the old NV-drivers and Dragon´s utility.
Just set Render to static lightning, with this set several options in the advanced tab is not available
so the grafhics looks just the same as the orginal game , not so fancy but atleast it´s S3D.
I have everything else to max and so far it looks like the problem with the sky is gone (just played an hour last night)
I´m using the forcewhere 169.21 and 162.15 stereodriver , dual core is on.
Geforce 7950GT with DLP-projector and E-dim shutter
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Damo3000
Cross Eyed!
Posts: 105
Joined: Wed Jan 09, 2008 1:43 pm

Post by Damo3000 »

Ah sweet, I tried it but didnt try to use Dragon Util! Nice, now Ill give it another shot.
Windows 8
Nvidia 3D Vision
Oculus Rift Dev 1.0
GTX 470
Optoma HD33
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