Is the Wiimote readonly? I was attempting to use FreePie to create a virtual wiimote and feed it with my hyrda.
I want to use the hydra in Dolphin, but not lose the analogue-ness of the sticks. I know I can emulate keyboard with the hyrda, and then emulate the wiimote in Dolphin from the emulated keyboard. But it doesn't work that well.
I set wiimote pitch and yaw without error (no idea if it worked) but then tried to set some button states like this:
wiimote[0].buttons.button_pressed(WiimoteButtons.a) = hydra[0].one
Which throws the error- can't assign to function call. I realize button_pressed is a function that returns a bool, instead of a property containing a bool. Does this effectively make the Wiimote read only?
I did a little digging in the Wiimote (well, yeah) thread. Looks like IR pointing isn't working yet in read mode, so I assume it's even harder to write.
Anywho...
FreePie Hydra -> Wiimote
- xhonzi
- Binocular Vision CONFIRMED!
- Posts: 273
- Joined: Wed Mar 31, 2010 3:35 pm
- Location: Thornton, CO USA
-
- Petrif-Eyed
- Posts: 2166
- Joined: Mon Jun 22, 2009 8:36 am
- Location: Stockholm, Sweden
Re: FreePie Hydra -> Wiimote
Emulating wiimote would be hard, you need to fake the Bluetooth device.
Maybe you could check in with the Dolphin team and see if they can support the FreePIE I/O protocol
https://github.com/AndersMalmgren/FreeP ... /IO-Plugin
Maybe you could check in with the Dolphin team and see if they can support the FreePIE I/O protocol
https://github.com/AndersMalmgren/FreeP ... /IO-Plugin