FreePie Hydra -> Wiimote

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xhonzi
Binocular Vision CONFIRMED!
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Joined: Wed Mar 31, 2010 3:35 pm
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FreePie Hydra -> Wiimote

Post by xhonzi »

Is the Wiimote readonly? I was attempting to use FreePie to create a virtual wiimote and feed it with my hyrda.

I want to use the hydra in Dolphin, but not lose the analogue-ness of the sticks. I know I can emulate keyboard with the hyrda, and then emulate the wiimote in Dolphin from the emulated keyboard. But it doesn't work that well.

I set wiimote pitch and yaw without error (no idea if it worked) but then tried to set some button states like this:

wiimote[0].buttons.button_pressed(WiimoteButtons.a) = hydra[0].one

Which throws the error- can't assign to function call. I realize button_pressed is a function that returns a bool, instead of a property containing a bool. Does this effectively make the Wiimote read only?

I did a little digging in the Wiimote (well, yeah) thread. Looks like IR pointing isn't working yet in read mode, so I assume it's even harder to write.

Anywho...
CyberVillain
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Joined: Mon Jun 22, 2009 8:36 am
Location: Stockholm, Sweden

Re: FreePie Hydra -> Wiimote

Post by CyberVillain »

Emulating wiimote would be hard, you need to fake the Bluetooth device.
Maybe you could check in with the Dolphin team and see if they can support the FreePIE I/O protocol

https://github.com/AndersMalmgren/FreeP ... /IO-Plugin
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