I adapted the source port GZDoom for the Oculus Rift (and next I'm working on support for Doomsday)
http://www.youtube.com/watch?v=gJL_5EZiQWY
Get the game now at:
http://rotatingpenguin.com/gz3doom/
Classic Doom/Doom 2/Heretic/Hexen in Oculus Rift (GZ3Doom)
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- One Eyed Hopeful
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- cybereality
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Re: Classic Doom/Doom 2/Heretic/Hexen in Oculus Rift (GZ3Doo
that is awesome news!biospud wrote: (and next I'm working on support for Doomsday)
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- Two Eyed Hopeful
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Re: Classic Doom/Doom 2/Heretic/Hexen in Oculus Rift (GZ3Doo
All that's needed now is the folks doing the voxel mod to complete their work!
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Re: Classic Doom/Doom 2/Heretic/Hexen in Oculus Rift (GZ3Doo
any update on doomsday support? really looking forward to playing this with full HD texture pack and 3D models
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Re: Classic Doom/Doom 2/Heretic/Hexen in Oculus Rift (GZ3Doo
http://dengine.net/ it now supports the rift! it's awesome! also works with hi res texture packs and 3d Models
http://dengine.net/dew/index.php?title= ... culus_Rift
http://dengine.net/dew/index.php?title= ... culus_Rift
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- One Eyed Hopeful
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Re: Classic Doom/Doom 2/Heretic/Hexen in Oculus Rift (GZ3Doo
Announcing the release of version 1.8.6_b of GZ3Doom for the Oculus Rift, 3D Vision, and other stereoscopic eyewear.
http://rotatingpenguin.com/gz3doom/
The most significant improvement is the correction of many hall-of-mirrors type graphics defects. If you saw this sort of thing before on certain levels, please try again with this latest version.
Changes in this release:
* Correct hall-of-mirrors defect (Thanks Trisk!)
* Merge changes from gzdoom 1.8.6-ish
http://rotatingpenguin.com/gz3doom/
The most significant improvement is the correction of many hall-of-mirrors type graphics defects. If you saw this sort of thing before on certain levels, please try again with this latest version.
Changes in this release:
* Correct hall-of-mirrors defect (Thanks Trisk!)
* Merge changes from gzdoom 1.8.6-ish