Thanks for taking the time to do this mateJustJoshin wrote:I will start out by saying that I don't think any of these experiences compare to the overall experience I had playing and finishing HL2 in VR. HL2 obviously has the advantage of receiving a bit more love and attention from valve to retrofit it. Designed for VR is always going to be better than retro fitted which in turn is going to be better than driver enabled so with expectations in check....
Fallout 3
Generally speaking fallout 3 played pretty well. The default profile has it set to an FOV of 65 which places the screen out in front of you with a huge black box around the side so it isn't very immersive at all. If you increase the FOV to wrap around you it feels very zoomed in and you also completely lose the UI (common in most games). Additionally, the size of objects and scale seemed quite odd. Generally speaking the stereoscopic 3d and head tracking (mapped to mouse) worked fine. It's these other areas that obviously let it down.
Need for Speed Hot Pursuit
Surprisingly this worked fairly well. The sense of depth wasn't amazing but it felt better than playing on a 2d screen. Immersion wasn't too bad as you don't' really need to see your speedometer and what not anyway so HUD issues are less important in this game. What is possibly even more evident in car games than in FPS games is the extreme lack of resolution. Cars more than one or two car lengths away just look like blobs, you can't look out into the distance and see where a road is properly curving etc. Objects just don't have enough detail and I guess car games traverse distance greater than FPS games so it is a bit more noticeable.
Deus Ex Human Revolution
I need to go back and try this one a little more before I make a final judgement on it. I wasn't as blown away as I was hoping to be. This just seemed like the perfect game / setting for it. Would be a great one to retrofit but I doubt it will ever happen.
Metro Last Light
Work well. I think the default profile bumps the FOV up from 55 to 90. Even at 90 world scale is a little strange and your arm length and weapon are quite long. Metro LL is an amazingly immersive game to begin with and in terms of putting you into the thick of things it was great. I may have to go back and do a new play through in VR. I just wish the resolution was higher because Metro LL is a beautiful game.
Far Cry 3
Need to do some more testing and tweaking of values. I didn't find the overall experience too good though tbh.
The resolution of the dev kit didn't really bother me in HL2. I just had a blast all the way through to the end (20hr play through). Having played Deus Ex, Metro LL and NFS Hot Pursuit with the TriDef driver I just couldn't help but crave a higher resolution panel. The oculus rift support is only experimental at this stage so the overall experience / support could still get a bit better. I will do another update once I get some time to play around with some more games in TriDef before my trial is up.
I'm desperate to get mine up and running tonight to try some racers but it's messy as I use 3 projectors and 2 USB monitors so eyefinity goes nuts when I start unplugging stuff.
I think I'll unplug everything and just plug in a standard monitor and Rift..