oculus has competition! mixed vr/ar hmd VS oculus rift hmd!
- Kirito
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oculus has competition! mixed vr/ar hmd VS oculus rift hmd!
http://www.metronieuws.nl/plus/naast-oc ... lm1YorqZA/
http://www.4gamer.net/games/210/G021014/20130417006/
the first link is dutch, second is japanese
AND MUCH MORE PICTURES IN THE SECOND LINK ABOVE
the japanese, creators of the sao, .//hack manga and anime, accel world and much more vr anime/manga, light novels are finaly striking back with their new mixed vr/ar HMD
Canon IT Technologies intend to bring a consumer hmd as said in the gamers conference at tokio in mid april
hiroki omae from unity technology was very impressed
quote “You can see things as if they are really in front of you, like a car, and you can even touch and manipulate things such as the battery. I thought, ‘Why doesn’t PS4 have this?!’”
will this be the rival of oculus rift?!
its not sony or microsoft or apple its " Canon IT Technologiesé
http://www.4gamer.net/games/210/G021014/20130417006/
the first link is dutch, second is japanese
AND MUCH MORE PICTURES IN THE SECOND LINK ABOVE
the japanese, creators of the sao, .//hack manga and anime, accel world and much more vr anime/manga, light novels are finaly striking back with their new mixed vr/ar HMD
Canon IT Technologies intend to bring a consumer hmd as said in the gamers conference at tokio in mid april
hiroki omae from unity technology was very impressed
quote “You can see things as if they are really in front of you, like a car, and you can even touch and manipulate things such as the battery. I thought, ‘Why doesn’t PS4 have this?!’”
will this be the rival of oculus rift?!
its not sony or microsoft or apple its " Canon IT Technologiesé
Last edited by Kirito on Wed Apr 17, 2013 10:39 am, edited 6 times in total.
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Re: oculus rift has competition! MUST WATCH
I think it s AR not VR
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Re: oculus rift has competition! MUST WATCH
they said its mixed vr/ar so it has bothnorgoth wrote:I think it s AR not VR
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Re: oculus rift has competition! MUST WATCH
I would like to see the price compared to the rift. Projects like this end up being a good idea but too pricey for consumers to get their hands on
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Re: oculus rift has competition! MUST WATCH
it was shown at the gamer conference of tokio so the price will be affordable for gamers i think.Vamplifire wrote:I would like to see the price compared to the rift. Projects like this end up being a good idea but too pricey for consumers to get their hands on
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Re: oculus rift has competition! MUST WATCH
The Oculus Rift has had similar "competition" as featured in this thread, since the early 1990's. What is special about this one?
Regarding the AR (see through) that this one provides, that is really a whole different application, which may overlap more with what Google Glass (and Microsoft and Sony) are trying to achieve with their latest HMD gadgets.
Although the wireless video link it uses looks like an awesome feature! And the fiducial markers for positional head tracking are certainly a welcome addition...
Regarding the AR (see through) that this one provides, that is really a whole different application, which may overlap more with what Google Glass (and Microsoft and Sony) are trying to achieve with their latest HMD gadgets.
Although the wireless video link it uses looks like an awesome feature! And the fiducial markers for positional head tracking are certainly a welcome addition...
Last edited by geekmaster on Wed Apr 17, 2013 10:43 am, edited 1 time in total.
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Re: oculus rift has competition! MUST WATCH
because this is the first hmd that dares to sell for gamers after the start of oculus riftgeekmaster wrote:The Oculus Rift has had similar "competition" as featured in this thread, since the early 1990's. What is special about this one?
EDIT: a japanese friend of me has a uncle that visited that conference at that man talking to the audience said the hmd they are creating will work good with unity created games, so its not only focused on AR
Last edited by Kirito on Wed Apr 17, 2013 10:44 am, edited 1 time in total.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
I'd like to see some actual specs for it, such as price and FOV
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
i think this are the specsMystify wrote:I'd like to see some actual specs for it, such as price and FOV
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Too bad it is an image, or Google Translate could help us non-Japanese speakers understand it.Kirito wrote:i think this are the specsMystify wrote:I'd like to see some actual specs for it, such as price and FOV
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Looks like the standard 45 degree, 1500 dollar HMD. Move on, nothing to see.
Why even make a post about this canon HMD...
Why even make a post about this canon HMD...
www.AwesomeBlade.com
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
i dont think thats the case because the man talking to the audience said, it will be a gamer friendly experience, prizeParallaxis wrote:Looks like the standard 45 degree, 1500 dollar HMD. Move on, nothing to see.
Why even make a post about this canon HMD...
and i dont think that most japanese people can afford a 1500 gaming hmd btw :p
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
http://spectrum.ieee.org/consumer-elect ... ality-tech
Price 125,000 to 500,000 dollars.
Again, why post about this.
Price 125,000 to 500,000 dollars.
Again, why post about this.
www.AwesomeBlade.com
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
my bad i didnt think the price would be "that" muchParallaxis wrote:http://spectrum.ieee.org/consumer-elect ... ality-tech
Price 125,000 to 500,000 dollars.
Again, why post about this.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
I'm pretty sure I've seen that before in a different guise.
As mentioned by geekmaster the Japanese are always playing around with this stuff but have never got their finger out and developed anything, it was suggested in the '90s that the Japanese would bring something out to rival Virtuality but they never did.
Indeed one got Virtuality to develop something for them (Sega I think) and then chickened out and another can't remember who (could have been Nintendo or Sony) were about to launch something and then realised it was rubbish or too expensive to make and then commissioned some research to badmouth the tech primarily referring to eye strain and simulator sickness (sound familiar?) and they then said because of that they wouldn't be launching it.
As mentioned by geekmaster the Japanese are always playing around with this stuff but have never got their finger out and developed anything, it was suggested in the '90s that the Japanese would bring something out to rival Virtuality but they never did.
Indeed one got Virtuality to develop something for them (Sega I think) and then chickened out and another can't remember who (could have been Nintendo or Sony) were about to launch something and then realised it was rubbish or too expensive to make and then commissioned some research to badmouth the tech primarily referring to eye strain and simulator sickness (sound familiar?) and they then said because of that they wouldn't be launching it.
Last edited by V8Griff on Wed Apr 17, 2013 11:02 am, edited 1 time in total.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
So, are they joining forces with Nintendo, with all the Wii U logos? Why isn't anybody reporting this news?
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
It's just a Nintendo sponsored event that it's being presented at.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
It also weighs about twice what the Rift Developer Kit does.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
It does look very klunky, i'm not at all sure about that rigid scaffold they have for keeping it on your head, I guess its because the screen portion isn't actually touching your face.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
For AR glasses, the FoV (through those little windows) looks horribly small. The corner of her eye is even visible from the camera, and it is not even a side profile photo. And 640x480 is a lot more limited than the RiftDK. Sad, really...
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
First the 65" Martian Goggles with BUILT IN MEMORY and really poopy poop poopnes,-
.. now this device that only costs 5 houses and two cars :S
Palmer must be crying in fear :'(
Remember how Oculus almost went bankrupt
because of the Martian Goggles 65" with built in memory?
Palmer do you admit that not having built in 4gb memory is bad, finally?
Do you admit it? Do you admit that a 150k optitrack setup is the most accessible for the average consumer?
I demand an answer.
I think Carmack must be behind this since they are at war now after the big
fight they had over the Power Glove.
.. now this device that only costs 5 houses and two cars :S
Palmer must be crying in fear :'(
Remember how Oculus almost went bankrupt
because of the Martian Goggles 65" with built in memory?
Palmer do you admit that not having built in 4gb memory is bad, finally?
Do you admit it? Do you admit that a 150k optitrack setup is the most accessible for the average consumer?
I demand an answer.
I think Carmack must be behind this since they are at war now after the big
fight they had over the Power Glove.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
If I'm reading it right, the display resolution is 1280x960. The stereo camera (used for AR I guess?) has a 640x480 resolution. Horizontal angle of view looks to be 41 degrees.geekmaster wrote:For AR glasses, the FoV (through those little windows) looks horribly small. The corner of her eye is even visible from the camera, and it is not even a side profile photo. And 640x480 is a lot more limited than the RiftDK. Sad, really...
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Then these "specs" must be saying that something else is VGA(640x480):bothria wrote:If I'm reading it right, the display resolution is 1280x960. The stereo camera (used for AR I guess?) has a 640x480 resolution. Horizontal angle of view looks to be 41 degrees.geekmaster wrote:For AR glasses, the FoV (through those little windows) looks horribly small. The corner of her eye is even visible from the camera, and it is not even a side profile photo. And 640x480 is a lot more limited than the RiftDK. Sad, really...
My Japanese is as rusty as the Martian landscape, so I have no clue. And Google Translate does not handle text inside an image like that. But often the specs show both (larger) maximum signal resolution they can use, and the (smaller) native resolution of the physical displays. You know, like the Rift can do 1920x1200, while it has a 1280x800 display.
Can somebody who know Japanese please translate the text for those two resolutions?
Last edited by geekmaster on Wed Apr 17, 2013 4:51 pm, edited 2 times in total.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
This looks like more of the same old stuff that the rift is a revolution from.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
I can read the kana, but not the kanji...
Display ???: 1280 x 960
Camera:VGA(640 x 480).
Display ???: 1280 x 960
Camera:VGA(640 x 480).
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Camera??? What for? I thought the displays were transparent...Travisofthecosmos wrote:I can read the kana, but not the kanji...
Display ???: 1280 x 960
Camera:VGA(640 x 480).
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Without FOV specs, I fail to see any way this is competition to the Rift - the standout feature of the Rift is the FOV.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
That's does indeed say "Camera".geekmaster wrote:Camera??? What for? I thought the displays were transparent...Travisofthecosmos wrote:I can read the kana, but not the kanji...
Display ???: 1280 x 960
Camera:VGA(640 x 480).
Going back to the OP where it says "Video See Through HMD" in one of the pictures, whats being depicted is, green line on the upper right being "Display", and the black and red thing on the bottom being "Camera". I think whats trying to be shown is not that the displays are transparent, but that what you see on the screen is what the camera sees in front.
My ability to read Kanji is limited to only a couple hundred (of the several thousand that exist). And even those couple hundred are to fuzzy for me to remember right now. The other chat bubble in that pic, while some of the Kanji looks familiar, I'm to rusty to translate, but the Katakana seems to say "Prism". Just an fyi.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
if you don't mind me asking how can this be mixed vr/ar... there two separate systems... Vr is full immersion were AR is a mix of the real world and the virtual world.. which what this is.. also i don't really see it as a competitor to the rift.. looks cool non the less
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
The darkening of the environment and opaque virtual objects make it pretty clear it's not a transparent display, don't they? Unless I missed somebody coming up with a way to solve the additive problem?
I'm pretty sure this is less about the HMDs and more about the (Unity based) software enabling real objects seen by the camera to appear in a virtual environment, or virtual objects being placed in the real environment which is seen by the camera. It's at Unite, after all.
I'm pretty sure this is less about the HMDs and more about the (Unity based) software enabling real objects seen by the camera to appear in a virtual environment, or virtual objects being placed in the real environment which is seen by the camera. It's at Unite, after all.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
I could translate the Japanese, but I'll just link to the English:
http://usa.canon.com/cusa/office/standa ... y_Overview
http://www.engadget.com/2013/02/21/canon-mreal/
http://www.engadget.com/2013/02/21/cano ... -hands-on/
http://www.digitaltrends.com/computing/ ... d-reality/
http://www.youtube.com/watch?v=Kij5Zm5h8GI
http://www.youtube.com/watch?v=VeW6h8oLksU
This is not a real competitor to the Rift. The consumer version of the Rift will probably be able to do everything this can do, only better. But this costs $125,000 and the Rift will cost $250.
http://usa.canon.com/cusa/office/standa ... y_Overview
http://www.engadget.com/2013/02/21/canon-mreal/
http://www.engadget.com/2013/02/21/cano ... -hands-on/
http://www.digitaltrends.com/computing/ ... d-reality/
http://www.youtube.com/watch?v=Kij5Zm5h8GI
http://www.youtube.com/watch?v=VeW6h8oLksU
This is a VR HMD with cameras on the front. It can use the cameras to see what is really in front of you, and then draw 3D objects on top of the camera image, or it can not use the cameras and just draw the 3D world like any other VR HMD. It's not the transparent see-through kind of AR HMD that can't block out the world.zinion wrote:if you don't mind me asking how can this be mixed vr/ar... there two separate systems... Vr is full immersion were AR is a mix of the real world and the virtual world.. which what this is.. also i don't really see it as a competitor to the rift.. looks cool none the less
This is not a real competitor to the Rift. The consumer version of the Rift will probably be able to do everything this can do, only better. But this costs $125,000 and the Rift will cost $250.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Here's what I can read with my limited Japanese (row by row):geekmaster wrote:
[don't know kanjis]
Display [don't know kanjis] (assuming resolution): 1280 x 960
Parallax resu? (not sure what that translates to) [don't know kanjis] Video-shiisuruu (not sure what the part after video is)
stereo camera, stereo display
camera, vga (640 x 480)
[don't know kanjis] (guessing weight) 0.7 kg
BTW when I can't translate some of the katakana it's because I don't know what word it's supposed to match. It's often English but "japanified". So "parallax" is written as "pararakkusu" and "video" as "bideo"
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
i think it's "video see through" but not sure. they sometimes use shi for si/see.hast wrote:Video-shiisuruu
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Here's what that slide says :
(although most of it's been translated already)
- Horizontal FOV : 41 degrees (...kthxbye !)
- Display resolution : 1280x960
- Parallax-less (= single lens, think like a DSLR ; the first slide does indeed talk about the cameras achieving the same POV as the user's eyes) video see-through
- stereo cameras, stereo displays
- Camera(s) : VGA
- Weight (main body only) : 0.7kg
other highlights from the presentation :
- the beige box in the black slide says "magnetic sensor" (detailed a few slides down), and the hilt of the kanata says "force (feedback) device"
- It has both magnetic and optical tracking
Overall, not very interesting IMHO.
EDIT : some more details from OP's link :
- They talk about "mixed reality" (MR) which is supposed to be different from AR (cooler ?), but they say themselves that the distinction is unclear
- They also provide AR marker technology and say that their SDK allows to choose between all tracking technologies (marker/magnetic/optical/"other"??) or fuse the data
- SDK includes live hand masking
- They have an Unity plugin
The more I see, the more amateurish it looks (I have seen way too much crappy Japanese powerpoints to have any patience for it though)
(although most of it's been translated already)
- Horizontal FOV : 41 degrees (...kthxbye !)
- Display resolution : 1280x960
- Parallax-less (= single lens, think like a DSLR ; the first slide does indeed talk about the cameras achieving the same POV as the user's eyes) video see-through
- stereo cameras, stereo displays
- Camera(s) : VGA
- Weight (main body only) : 0.7kg
other highlights from the presentation :
- the beige box in the black slide says "magnetic sensor" (detailed a few slides down), and the hilt of the kanata says "force (feedback) device"
- It has both magnetic and optical tracking
Overall, not very interesting IMHO.
EDIT : some more details from OP's link :
- They talk about "mixed reality" (MR) which is supposed to be different from AR (cooler ?), but they say themselves that the distinction is unclear
- They also provide AR marker technology and say that their SDK allows to choose between all tracking technologies (marker/magnetic/optical/"other"??) or fuse the data
- SDK includes live hand masking
- They have an Unity plugin
The more I see, the more amateurish it looks (I have seen way too much crappy Japanese powerpoints to have any patience for it though)
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Be aware of Japanese rivals, they goes fast
Tomorrow Japanese hmd's could have 2K screens.
Tomorrow Japanese hmd's could have 2K screens.
Full immersive research:
HMD:
SONY HMZ-T1
FOV: 40° diagonal
HMD project:
FOV: >180°
Link: http://www.mtbs3d.com/phpBB/viewtopic.php?f=26&t=14332
HMD:
SONY HMZ-T1
FOV: 40° diagonal
HMD project:
FOV: >180°
Link: http://www.mtbs3d.com/phpBB/viewtopic.php?f=26&t=14332
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
Sony and maybe like 1 or 2 other VR goggles are competitive against Oculus at all right now. Problem is, Oculus unit is also bridging the cost gap, software gap, and FoV/res gap, positional tracking while everyone else only has 1 or 2 of those at commercial levels. Also Oculus tests their products, for example, every reviewer of the sony HMZ said it was very blurry if you had a big head or moved slightly, between that and the cost, I didn't buy it. Instead I got an oculus which is probably better in every way but resolution and the games actually are warped for VR, not just 3d binoculars.
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Re: oculus has competition! mixed vr/ar hmd VS oculus rift
that thing looks heavy and is probably expensive