Hello,
I was wondering if any developpment was made for Vireio to support DX11 ?
I would love to help with that but I don't know where to start to create a fake DX11 dll...
DX11 ?
- Philpax
- One Eyed Hopeful
- Posts: 19
- Joined: Mon Apr 29, 2013 10:40 pm
Re: DX11 ?
DX11 support is being worked on - not sure where it's at, sorry.
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- One Eyed Hopeful
- Posts: 9
- Joined: Sat Feb 02, 2013 5:11 pm
- Location: France
Re: DX11 ?
ok, thanks
I looked the guihub source code but did not find any DX11 related code so I thought I'd ask
I looked the guihub source code but did not find any DX11 related code so I thought I'd ask
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- Cross Eyed!
- Posts: 176
- Joined: Mon Feb 25, 2013 10:29 pm
- Location: NZ
Re: DX11 ?
Baristan has what he has done so far in a branch of his fork. https://github.com/Baristan6/Perception/tree/Dx11ProxyInixm wrote:ok, thanks
I looked the guihub source code but did not find any DX11 related code so I thought I'd ask
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- Cross Eyed!
- Posts: 111
- Joined: Tue Feb 12, 2013 5:41 pm
Re: DX11 ?
The guys here released a DX11 screenshot today. Looks like games are very close. Check the MTBS3D home page for the news on this.