DX11 ?

The place for all discussion of the Oculus Rift compatible open source 3D drivers.
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Inixm
One Eyed Hopeful
Posts: 9
Joined: Sat Feb 02, 2013 5:11 pm
Location: France

DX11 ?

Post by Inixm »

Hello,
I was wondering if any developpment was made for Vireio to support DX11 ?
I would love to help with that but I don't know where to start to create a fake DX11 dll...
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Philpax
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Joined: Mon Apr 29, 2013 10:40 pm

Re: DX11 ?

Post by Philpax »

DX11 support is being worked on - not sure where it's at, sorry.
Inixm
One Eyed Hopeful
Posts: 9
Joined: Sat Feb 02, 2013 5:11 pm
Location: France

Re: DX11 ?

Post by Inixm »

ok, thanks
I looked the guihub source code but did not find any DX11 related code so I thought I'd ask
ChrisJD
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Joined: Mon Feb 25, 2013 10:29 pm
Location: NZ

Re: DX11 ?

Post by ChrisJD »

Inixm wrote:ok, thanks
I looked the guihub source code but did not find any DX11 related code so I thought I'd ask
Baristan has what he has done so far in a branch of his fork. https://github.com/Baristan6/Perception/tree/Dx11Proxy
stevetb
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Joined: Tue Feb 12, 2013 5:41 pm

Re: DX11 ?

Post by stevetb »

The guys here released a DX11 screenshot today. Looks like games are very close. Check the MTBS3D home page for the news on this.
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