http://www.dbtv.no/?vid=2328907978001
FYI I have absolutely no idea what they're saying
![Laughing :lol:](./images/smilies/icon_lol.gif)
That's my rift! I showcased a couple of demos for Pressfire/Dagbladet yesterday, and Boones rollercoaster gave the best reactions.TheHolyChicken wrote:Relevant to this thread!
http://www.dbtv.no/?vid=2328907978001
FYI I have absolutely no idea what they're saying
Did anyone else hear them mention Demolition man with Sandra Bullock and Sylvester Stallone? I wonder why, did they use head sets in that movie? It happens at the 30 second mark.TheHolyChicken wrote:Relevant to this thread!
http://www.dbtv.no/?vid=2328907978001
FYI I have absolutely no idea what they're saying
One of the girls asked if this is like in Demolition Man when Sandra Bullock and Sylvester Stallone has cybersex in VR. She goes on to say "wait until the porn industry gets their hands on this! booya!".Aldous wrote:Did anyone else hear them mention Demolition man with Sandra Bullock and Sylvester Stallone? I wonder why, did they use head sets in that movie? It happens at the 30 second mark.TheHolyChicken wrote:Relevant to this thread!
http://www.dbtv.no/?vid=2328907978001
FYI I have absolutely no idea what they're saying
I am really proud. This is amazing! I have been really enjoying demoing this to people at work. The reactions are priceless.Linkage1992 wrote:Boone you must be proud!
I know I know. Everyone wants version 2. But there are so many more concepts to explore! The limiting factor right now is artwork. I can barely model a cube. Creating the scene is hard. Putting a roller coaster in into the scene is pretty simple.TheHolyChicken wrote:There were lots of smiles and excited reactions, so I at least knew it was something good
Come on boone, where is version 2?
Hiring people for a project you work on in your spare time isn't really something you just go and do... or at least I wouldn't, idk.blazespinnaker wrote:That's what kickstarter is for. Go on elance, and hire 3d artists to create assets for you.
Ohhhhhhh, thanks. I forgot about that scene.joakizmo wrote:One of the girls asked if this is like in Demolition Man when Sandra Bullock and Sylvester Stallone has cybersex in VR. She goes on to say "wait until the porn industry gets their hands on this! booya!".Aldous wrote:Did anyone else hear them mention Demolition man with Sandra Bullock and Sylvester Stallone? I wonder why, did they use head sets in that movie? It happens at the 30 second mark.TheHolyChicken wrote:Relevant to this thread!
http://www.dbtv.no/?vid=2328907978001
FYI I have absolutely no idea what they're saying
Why not?spire8989 wrote:Hiring people for a project you work on in your spare time isn't really something you just go and do... or at least I wouldn't, idk.blazespinnaker wrote:That's what kickstarter is for. Go on elance, and hire 3d artists to create assets for you.
Thanks. I would really like to expand on this demo more, but I'm trying out other stuff right now. There are so many cool experiments to try!Leon3d wrote:Hey Boone,
This is my favorite demo so far!!
Its really immersive. I loved the first drop and want some more!! Also love the cheeky second drop. It seriously tricks the senses.
But then I tried it standing up!!!![]()
OH MY.. There is nothing like being stood up on that rickety coaster and turing around 180 and looking down the initial incline. I also tried the ride standing backwards, equally entertaining.
Then I got into bending my knees and leaning in and out of the bends, softening the virtual impacts. Man it totally fools the brain.
I really like what you have done for a prototype and really want more!!! Fantastic stuff!!!
My fav VR experience so far.
Oh, I'm not sure what you mean by rotating 180 degrees? Is that yaw, pitch, or roll? When does it happen?OmniAtlas wrote:Just tried out the demo with my buttkicker 2 (rumble feedback!)
I feel like puking everytime the cart rotates 180 degrees. Is there anyway to disable this?
Him not too sure if it was a rift sensor problem but I restarted and now it is ok. The coaster would flip 180 degrees so I would face backwards. I fell from the top of your coaster facing the other way!boone188 wrote:Oh, I'm not sure what you mean by rotating 180 degrees? Is that yaw, pitch, or roll? When does it happen?OmniAtlas wrote:Just tried out the demo with my buttkicker 2 (rumble feedback!)
I feel like puking everytime the cart rotates 180 degrees. Is there anyway to disable this?
HAHAHA sorry about that! It must be a very uncommon bug.OmniAtlas wrote:Him not too sure if it was a rift sensor problem but I restarted and now it is ok. The coaster would flip 180 degrees so I would face backwards. I fell from the top of your coaster facing the other way!boone188 wrote:Oh, I'm not sure what you mean by rotating 180 degrees? Is that yaw, pitch, or roll? When does it happen?OmniAtlas wrote:Just tried out the demo with my buttkicker 2 (rumble feedback!)
I feel like puking everytime the cart rotates 180 degrees. Is there anyway to disable this?
OmniAtlas wrote:Just tried out the demo with my buttkicker 2 (rumble feedback!)
I feel like puking everytime the cart rotates 180 degrees. Is there anyway to disable this?
I have the same problem. Disconnecting the mouse during the demo solves it. But it is not very user-friendly. I hope it will be fixed soon.OmniAtlas wrote:I feel like puking everytime the cart rotates 180 degrees. Is there anyway to disable this?
Yes, it would be great if this could be changed. The camera just follows the Rift's horizontal alignment, so the cart can be rotated 45 degrees but your body is standing still. If possible, this demo should take into account the cart's orientation. As of now, when you get to the main fall, you must "manually" look down. It would work if we had a 360º rotating chair.3dcoffee wrote:OmniAtlas wrote:On the other notice, I am not sure those sharp turns are good, they break the immersion for me. As the cart violently rocks/tilts to the side, and I am still sitting straight
Try to disable your realtime AV protection or run the installer with elevated rights.Endothermic wrote:What is the hash for the file to check if my dl is corrupt?
I get these when I try to install it.
Sadly it's a limitation of the UDK implementation, it's a serious one.It would work if we had a 360º rotating chair.
This is a serious limitation, that needs to be implemented asap...I will talk with the developers here and see if we can add this feature in a future update.
Wow ! Someone posted that to reddit ? Awesome !! Haha I just put that upParallaxis wrote:It's a crime against humanity that Boone has abandoned this demo.
Somebody need to continue his work. It's probably one of the most important demos for Rift. Found this on Reddit today:
http://www.youtube.com/watch?v=od1UehVsw4w
So please continue improving this demo. PLEASE!
I agree. This is what I was talking about on page 2. It didn't seem to bother anyone else until now though.LordJuanlo wrote:Yes, it would be great if this could be changed. The camera just follows the Rift's horizontal alignment, so the cart can be rotated 45 degrees but your body is standing still. If possible, this demo should take into account the cart's orientation. As of now, when you get to the main fall, you must "manually" look down. It would work if we had a 360º rotating chair.3dcoffee wrote:OmniAtlas wrote:On the other notice, I am not sure those sharp turns are good, they break the immersion for me. As the cart violently rocks/tilts to the side, and I am still sitting straight