snorelab wrote:Have you tried archery yet? Are there / would there be tracking issues using a bow as a prop and input device?
Also, do you plan on having single player "booths" that are smaller and meant for target practice games and the like? It would be nice to be able to go by yourself for some single player games or dueling type games that did not require a group.
Some smaller room or seated ideas:
Holographic table games (chess, table top battles a la strategy games)
Holographic magic the gathering, pokemon, whatever the kids are playing these days, etc
Standard card games
Dueling (pistols, swords, magic)
Fishing
I'll stop there. The possibities for a VR arcade are limitness. We need about a dozen of these in the Chicago area please.
We haven't tried archery. The arrows would be virtual but the bow could be real. Because we are tracking fingers, I think it could be done.
We will have sit down VR rooms which act as both traditional PC and console gaming stations as well as smaller VR experiences.
The capture volume is called the Grid because it is segmented into 8 different sections. When you go to play a single player game, you play in your section, which can be up to 37.5' by 37.5', which is huge for one player. You can practice all you'd like in there against AI and choose to not have your game broadcast.
Games like VR air hockey, which can be WAY cooler than it sounds, are possible as well. It all depends on available space and demand.