Welcome to Peregrine Springs
- IGameArt
- Binocular Vision CONFIRMED!
- Posts: 269
- Joined: Mon Aug 13, 2012 8:46 pm
Welcome to Peregrine Springs
Hi guys, I've been secretly designing a VR experience the past few weeks. As of right now I'm the sole developer on the project, but there is a massive chance that I'll be teaming up with the students of the 3d Game Art department of the University of Hertfordshire to produce all of the art assets for the project. I am still in negotiations at the moment. Much information on the project is still very hush hush, but if everything goes according to plan then I'll be putting up a kickstarter to fund the finishing of the project. Keep your eyes here for more sneaky peaky images of what you can expect!
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- Cross Eyed!
- Posts: 116
- Joined: Tue Jun 19, 2012 12:15 pm
- Location: Lompoc, CA
Re: Welcome to Peregrine Springs
More then happy to throw my money at VR projects (wife hates it), look forward to more info
- nateight
- Sharp Eyed Eagle!
- Posts: 404
- Joined: Wed Feb 27, 2013 10:33 pm
- Location: Youngstown, OH
Re: Welcome to Peregrine Springs
Virtual scuba diving? Sounds interesting! Keep us apprised of your progress, please.
Shameless plug of the day - Read my witty comments on Reddit, in which I argue with the ignorant, over things that don't matter, for reasons I never fully understood!
- IGameArt
- Binocular Vision CONFIRMED!
- Posts: 269
- Joined: Mon Aug 13, 2012 8:46 pm
Re: Welcome to Peregrine Springs
Not scuba diving, think more epic
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- Binocular Vision CONFIRMED!
- Posts: 225
- Joined: Sun Jan 13, 2013 2:07 am
Re: Welcome to Peregrine Springs
The teaser image looks pretty cool. I'm very interested to see where this goes.
- IGameArt
- Binocular Vision CONFIRMED!
- Posts: 269
- Joined: Mon Aug 13, 2012 8:46 pm
Re: Welcome to Peregrine Springs
Here's another teaser for you guys:
(btw the teasers are assembled from stockart online, however i'm working with concept artists to produce final concepts.)
(btw the teasers are assembled from stockart online, however i'm working with concept artists to produce final concepts.)