DOOM 3 Working in S3D..

Discussion of legacy stereoscopic 3D gaming hardware and software (e.g. NVIDIA XP stereoscopic 3D drivers).
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The_Nephilim
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DOOM 3 Working in S3D..

Post by The_Nephilim »

Hi, I got DOOM 3 Working with S3D just do this since it is an Open GL Game:


Do a search for the file opengl32.dll in your windows/system or windows/system32 directories. Find that file and copy and paste it to the desktop. Then, the new file that you pasted to the desktop called opengl32.dll, rename that to sysogl32.dll and copy it and paste it back to the same directory you got it from (example: windows/system or windows/system32) Now try your openGL games again.


I am going to try Wing Commander next ;)
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tritosine5G
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Re: DOOM 3 Working in S3D..

Post by tritosine5G »

details, details ,details :oops:
-Biased for 0 Gen HMD's to hell and back must be one hundred percent hell bent bias!
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Likay
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Re: DOOM 3 Working in S3D..

Post by Likay »

Doom3 works with old school stereodrivers (which you use). Never needed to do such thing like this though.
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The_Nephilim
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Re: DOOM 3 Working in S3D..

Post by The_Nephilim »

tritosine wrote:details, details ,details :oops:
The Details are in my post PLEASE REREAD!!



Likay I dont know I remember Doom 3 not working wuth the 163.75 drivers?? but you maybe right I tried wingcommander and it didnt work??
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helifax
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Re: DOOM 3 Working in S3D..

Post by helifax »

Does this method still apply for 3D Vision Surround with 280.x drivers?:)
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Re: DOOM 3 Working in S3D..

Post by cybereality »

helifax wrote:Does this method still apply for 3D Vision Surround with 280.x drivers?:)
The new drivers no longer support OpenGL, so no.
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