Getting Soldier of Fortune 1 working

Discussion of legacy stereoscopic 3D gaming hardware and software (e.g. NVIDIA XP stereoscopic 3D drivers).
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photios
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Getting Soldier of Fortune 1 working

Post by photios »

Hi guys,
Has anyone had any success getting Soldier of Fortune 1 working in S3D? I'm using 94.24 forceware and stereo with a 7900 GTX and it crashes in game in stereo mode.

Thanks for the help.

regards,
photios
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The_Nephilim
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Re: Getting Soldier of Fortune 1 working

Post by The_Nephilim »

Do you have a dual Core CPU?? If so try disabling 1 core..
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photios
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Re: Getting Soldier of Fortune 1 working

Post by photios »

Yes I have a dual core i5 @ 4 GHz. I disabled one of the cores for this game using nhancer. Didn't matter seem to matter was the same result.

I tried this game with 91.31, 93.81, and 94.24. All the same result.

All my other [old school] games work great, just not this one.
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Likay
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Re: Getting Soldier of Fortune 1 working

Post by Likay »

I don't recall if sof1 worked or not. I think sof2 is great in 3d though. But a sequel is a sequel. :roll:
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photios
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Re: Getting Soldier of Fortune 1 working

Post by photios »

Yes SoF2 works great either using the Old School Nvidia method or using 3D vision w/ the GLDIRECT that converts Opengl to Directx 9. GLDIRECT won't work at all for id Tech 4 games though. It doesn't work well with SoF 1 either (Id Tech 2). It doesn't crash SoF1, but many of the textures are missing in game.
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Re: Getting Soldier of Fortune 1 working

Post by The_Nephilim »

Well I dont have SOF so I dont know but I do have the Original Operation Flash point from 2001 and directx8.1 and it works fine in Stereo but with one core disabled??

I sent you a PM!!
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Re: Getting Soldier of Fortune 1 working

Post by The_Nephilim »

OK disabling the Core with NHancer is NOT going to do it. there is a Post here "How To Disable 1 Core" bost by neil follow that and retest the game.. check out this thread especially Likays Post down from the top a few post down he shows you how to edit the Boot.ini:


http://www.mtbs3d.com/phpBB/viewtopic.php?f=97&t=585" onclick="window.open(this.href);return false;
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photios
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Re: Getting Soldier of Fortune 1 working

Post by photios »

I tried that and it didn't work either same result as using one core in nhancer. I only have one game that I actually have to run with one core: Aliens vs Predator 2000 Classic.

Let me know when u get the game fired up to try it out.
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Re: Getting Soldier of Fortune 1 working

Post by The_Nephilim »

isnt the i5 a Quad core??
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photios
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Re: Getting Soldier of Fortune 1 working

Post by photios »

I have an i5 655K which is a dual core unlocked multiplier with hyper threading.
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Re: Getting Soldier of Fortune 1 working

Post by The_Nephilim »

OK I got it working in Stereo?? Perhaps you should try another driver ??

I use the 163.75 Drivers with the 162.50 Stereo Drivers and a Registry edit..


change the Following key in registry:

HKey_LOCAL_Machine\Software\nVidia Corporation\Global\NvCplApi\Policies




In the registry I changed only

"ContextUIPolicy"=dword:00000001

So i can use both old and new control panel
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photios
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Re: Getting Soldier of Fortune 1 working

Post by photios »

Eh, I can't use that driver. I'm using a digital display it won't give me the option to choose anything other than anaglyph. I'm going DVI out on the graphics card into HDMI on the DLP TV. I'm not sure I could do a pin mod here though.
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Likay
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Re: Getting Soldier of Fortune 1 working

Post by Likay »

With some displays you need to do the "vga-pinmod" to enable all the options. It's probably first time nvidia experiemented with edid to shut out not supported solutions.
Changing from older drivers makes you benefit from multi-cpu-cores without crashes plus some general updates. In some cases the oldies (91.31 combo) works better though.
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Re: Getting Soldier of Fortune 1 working

Post by The_Nephilim »

Well you may NOT be able to do the pin mod but then you might. One of the Pins in the DVI side is like the VGA Pins you just need to find out which pin in the DVI side it is??


http://www.interfacebus.com/Design_Conn ... I_Bus.html" onclick="window.open(this.href);return false;


http://pinouts.ru/Video/VGA15_pinout.shtml" onclick="window.open(this.href);return false;


According to these it appears PIN 6 is the Pin you need to remove or bend in the DVI??
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